Homebrew Crystalline Construct Species Details
Blood Magic
The ancient and forgotten ways of magic that brought you to live, breathe and think have long faded from the world around you. Hundreds of years pass while you slumbered, lay trapped under ruin, or were held in stasis, and the world swirls with new magic and civilizations less than half your age. The evil and twisted magic that brought you to be no longer exists, in practice or in theory, and no textbook could explain how you exist. And yet you do. You remember the pain and suffering, permanently etched into your body, the darkness that swirls beneath your skin.
Lonely
There were very few of your kind that passed the initial experiments and trials. Even less have surfaced from their places of containment. You rarely seen one of you own, and if you do, they are often damaged, or even deceased, normally by townsfolk who misinterpreted their emerging as a threat. You are given cold stares and are almost always constantly watched by strangers, drawing attention to your party often when entering new towns and cities. You may even attract a bar fight or two with excessively drunk patrons.
Crystalline Construct Names
You have a name, etched into your skin, given to you by the ones who made you. It could be on your arm, forehead, chest, or anywhere on your body that can be read and identified easily.
Names: Brog, Malthorn, Coldur, Ranbor, Lothag, Magnar, Parthag, Wargarn, Maknarg
Crystalline Construct Traits
Ability Score Increase:
Your Constitution score increases by 2.
Age
You have lived in slumber, under ruins or encased in earth, for thousands of years. You remain ageless and will live for a nearly indefinite period of time.
Size:
Crystalline Constructs are typically larger than most humanoid races. Your size is Medium.
Speed:
Your base walking speed is 30 feet.
Unyielding Resilience:
You have resistance to necrotic damage and advantage on saving throws against being frightened.
Crystalline Form:
As a Crystalline Construct, your body is composed of hardened crystals. You have natural armor, which provides an AC of 13 + your Dexterity modifier. You cannot wear conventional armor, but you can still benefit from shields.
Living Battery:
Your crystalline body is capable of storing energy. Once per long rest, you can use a bonus action to channel this stored energy, granting yourself temporary hit points equal to your level plus your Constitution modifier.
Shatter Strike:
Due to your crystalline nature, when you hit with a melee weapon attack, you can choose to shatter a piece of your body as part of the strike. This inflicts additional radiant damage equal to your level on a successful hit. Once you use this feature, you can't use it again until you finish a short or long rest.
Radiant Affinity:
You have proficiency in the Religion skill.
Languages:
You can speak, read, and write Common and one additional language of your choice.
Crystalline Construct Traits
+2 Constitution, Living Battery, Crystalline Form
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