Homebrew Cirriped [Avlonia] Species Details
Cirripeds also referred to as Tide Spawn are barnacle-like creature native to the great reefs on the eastern shores of Aradon. They are birthed from a combination of barnacles, choral and innate magic that is local only to the shores where they live. The race is mystical in nature, being quite isolated on the shores they grow up on. Being less than five thousand in number, they are not well understood and they typically keep to themselves in small communities.
Cirriped [Avlonia] Traits
Cirripeds are naturally attuned to the ocean, having an innate connection to the dead god of the sea. On the waters they can find their way easily and can communicate with local sea life. They also sport a resilient carapace of choral, protecting their inner body from harm.Ability Score Increase
Your Wisdom Score increases by 2 and your Constitution Score increases by 1
Amphibious
Due to your body being made up of mostly barnacles, you can secrete an adhesive cement that allows you to stick to flat surfaces. In addition, you can breathe air and water, but you need to be submerged at least once every week to avoid rotting apart.
Natural Armour
You have rows of barnacles and choral covering your body. When you aren't wearing armour, your AC is 13 + your dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
Sunlight Sensitivity
Due to how acclamated your eyes are to the waters, you have 360 feet natural vision while under water, but have disadvantage on perception checks while in direct sunlight and out of the water.
Innate Ocean Magic
Due to the connection you have with the dead god of the sea, you learn sea-related spells innately. You know the Shape Water cantrip. When you reach 3rd level, you can cast the create or destroy water spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Tidal Wave spell onceand regain the ability to do so when you finish a long rest.
Previous Versions
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7/14/2023 5:18:13 PM
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12
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0
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5e
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Coming Soon
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