Homebrew Duskweaver Species Details
History
Not much is known about Duskweavers, but it is said that they were created by a dark and evil magic long ago. If you were to look into the origin of Duskweavers, you find that it is very grim and dark. Duskweavers were originally created by the Dark Wizard to kill and destroy, to protect the Dark Wizard and his allies, and to turn the tide in the great war. Duskweaver's history is full of violence and death, this carries on into present day thoughts of Duskweavers. The process of creating a Duskweaver involves taking the soul of a powerful creature, putting it into a mold, and imbuing it full of energy. The dark wizard created factories to automate this process, which is how most Duskweavers today are created.
Tendencies
Duskweavers like to hide in the shadows and can even disappear in the shadow of another person. Duskweavers tend to get into mischief and cause problems, all while staying in the safety of the shadows out of sight. When they disappear into the shadows, they lose their corporeal form and become an ethereal energy. When they are in their corporeal form, they have no eyes, nose, or any facial features. They are just a plain shadowy black.
Nearly Immortal
There has been no observations of a Duskweaver dying from old age. They have been around since The Great War, which ended nearly 800 years ago. It is assumed all of the Duskweavers that served directly under the Dark Wizard have been killed, but there are still Duskweavers, who escaped the life of servitude to the Dark Wizard, out there that have a first hand account of The Great War. So, it is assumed that Duskweavers can live up to 1,300 years old. Nearly double that of an elf!
Duskweaver names
Duskweavers decide what their own names are because there is no authoritative figure in their life.
Male: Valerian, Seraphim, Noctis, Azrael, Obsidianus, Xanderius, Zephyrion, Midnight, Astraeus, Silvershade, Mordecai, Nebulon, Draven, Celestian.
Female: Elysia, Nyx, Lilith, Seraphina, Emberlyn, Astrid, Morrigan, Celestia, Isolde, Valentina, Amara, Evangeline, Ravenna, Aurelia
Duskweavers are not born. Most creatures don't know where Duskweavers come from, most Duskweavers don't even know. Their first memory is waking up in a random location on the material plane.
Duskweaver Traits
Duskweavers hide in the shadows and use them to their advantage.Ability Score Increase.
Your Dexterity score increases by 2 and your Intelligence increases by 1.
Alignment.
Duskweavers are known to cause mischief but don't usually kill for no reason. They tend to be chaotic neutral.
Size.
Not all Duskweavers are the same. Your size is medium and range anywhere from 6 feet to 8 feet. Duskweavers, when in corporeal form, weigh 50 pounds, when in non-corporeal form, are weightless.
Speed.
Your base walking speed is 30 feet. When in shadows, your base walking speed is 60 feet.
Artificial.
Since you were created by the souls of other creatures, you are undead.
Resistances.
Even though you are undead, you have no damage or condition resistances or immunities because you were created from a soul.
Darkvision.
You can see in non-magical darkness up to 100ft as if it were a bright light and the next 200ft after as if it was dim light. You can see in magical darkness up 20ft as if it were a bright light and the next 40ft as if it were dim light.
Shadowstep.
When you are in a shadow, as a bonus action you can teleport up to 60 feet to an unoccupied space you can see that is also in a shadow.
Shadowglide.
When a moving shadow passes by you, as an action you can teleport into the shadow and make a stealth check with advantage to hide in the moving shadow in your ethereal form.
Necrotic Touch.
As an action, when you touch a creature you can deal 1d4 necrotic damage, which can't be healed, and you heal the amount of damage you deal. When you suck some of the life out of the creature, some of their shadow is missing. At higher levels, at 4h level you deal 1d6, at 6th level you deal 1d8, at 10th level you deal 1d10, and at 14th level you deal 1d12
Languages.
You can speak, read, and write Common, Lunaris, and 1 other language of your choice.
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