Homebrew Drue Species Details
The Drue small, blueish humanoids who thrive in dark, damp environments. Often described as hermits who are xenophobic. They are known for their tridents and live in sulfuric caves, allowing them to eat what may seem unusual to outsiders. They are often assumed to be distantly related to dwarves.
They are usually 2 to 3 feet tall.
They mature at 30 and live to 300.
Unnatural Consumption: Due to their strange appetite they can eat rocks instead of regular food.
Sulfuric Resistance: After evolving with sulfur Drue have resistance to acid damage.
Xenophobic Paranoia: Due to The Drue's paranoia they have +3 to passive perception
Aquatic Skill: The Drue can breath air and water. Also while in water Drue have advantage on all attack rolls and enemies have disadvantage on attack rolls made against them.
Aquatic Weaponry: You have proficiency with the Trident and the Net.
Darkvision: After living in caves after generations The Drue have evolved 60ft of Darkvision.
Languages: The Drue know common and one other language.(Consult your DM)
Drue Traits
BlueAbility Score Improvement
+2 to Strength and Constitution and -1 to Charisma. (note you will have to add these manually)
Darkvision
60ft of Darkvision
Unnatural Consumption
Due to their strange appetite they can eat rocks instead of regular food.
Xenophobic Insight
Due to The Drue's xenophobia they have +3 to passive perception.(note you will have to add this manually)
Aquatic Skill
The Drue can breath air and water. Also while in water Drue have advantage on all attack rolls and enemies have disadvantage on attack rolls made against them.
Aquatic Weaponry
You have proficiency with the Trident and the Net.
Languages:
You learn common and one other language of your choice.
Previous Versions
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