Homebrew Angelborn Species Details

Celestial Mark

Angelborn are brought into this world unnaturally when a newborn child and a divine soul embewed with celestial energy are merged into one. Because of this, the angelborn usually bears a mark showing that the host has been combined with the divine soul. The mark resembles a star with 8 points

Hidden Beings

While angelborn are strident foes of evil, they typically prefer to keep a low profile. An angelborn inevitably draws the attention of evil cultists, fiends, and other enemies of good, all of whom would be eager to strike down or manipulate a celestial being if they had the chance.

Angelborn often wear hoods, closed helms, and other gear that allows them to conceal their identities. However they have no issue with attacking evil & showing themselves. There want to be hidden is never worth endangering the innocent.

Angelborn Names

Most angelborn are born from human parents, and they use the same naming conventions as their native culture.

Homebrew Info

This race was created to mod the Aasimar race to work within the new world of Ravnica. :) Any suggestion or constructive criticism is welcomed! Hope you like it!

Angelborn Traits

Your angelborn character has the following racial traits.

Ability Score Increase

Your Charisma score increase by 2.

Age

Angelborn mature at the same rate as humans, but they can live up to 120 years.

Alignment

Imbued with celestial power, most angelborn are good. Vengful Angelborn are most often neutral & corrupted angelborns are usually evil.

Size

Aasimar have the same range of height and weight as humans.

Speed

Your base walking speed is 30 feet.

Darkvision

Due to you having a celestial spirit inside you, your vision can easily cut through darkness. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Celestial Resistance

You have resistance to necrotic & radiant damage.

Healing Touch

As an action, you can touch a creature and cause it to regain a number of hit points equal to your level. Once you use this trait, you can’t use it again until you finish a long rest.

Light Bringer

You know the Sacred Flame, and Light spells. Charisma is your spellcasting ability for it.

Languages

You can speak, read, and write Common, Celestial, and Primordial.

Radiant Consumption

Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing a searing light to radiate from you, pour out of your eyes and mouth with translucent wings sprouting from your back and the divine energy threatens to char you.

Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you shed bright light in a 10-foot radius and dim light for an additional 10 feet, and at the end of each of your turns, you and each creature within 10 feet of you take radiant damage equal to half your level (rounded up). In addition, once on each of your turns, you can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. The extra radiant damage equals your level.

Once you use this trait, you can’t use it again until you finish a long rest.

The Celestial Gift of a Familiar

Angelborn are given a familiar to help them in there travels by the distant gods as a sign to show them that they are not alone.

Previous Versions

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