Homebrew Blaze Species Details
Being born in the depths of the Nether, the Blaze roam ancient fortresses. Guarding it from intruders that may roam the halls in search of treasures and relics.
Blazes are hellish spirits that take molten gold and use it as a permanent body. Their smokey bodies causing the metal to form rods that orbit their molten heads.
Very rarely, a Blaze is born outside the realitive safety of the fortress. These Blazes, being alone, become wanderers. Drifting through the hellish landscape of the Nether and discover what they are. They are capable of amazing things. Being able to pick objects up by melting their rods into appendages. Capable of free thinking they may try to befriend a strange creature, although usually to no end as the creature would run from it, or attack it.
Blaze Traits
As a Blaze, you have the following traits.Molten fingers
Due to separation from others of your kind, you've developed different techniques to help you on your journey
You can mold up to two of your orbiting rods into hand like appendages at a time, although it doesnt have to be the same ones every time.
These appendages look like a hand with a varying amount of digits, usually four. These rods can be used to modify, grab, and manipulate objects as if it were a normal hand. The rods cool down significantly as to not burn anything.
After you stop using the rods as hands, they reheat, reverting to the rods they initially were and begin orbiting your body.
Hydrophobic
Due to your natural heat, you cause water boil into steam on contact, while you've never encountered it in your home realm, you notice that the water stings when you come into contact with it.
If you find yourself touching water in a large quantity, wether it's just a bucket being tossed on you, to standing in a field during a storm, to being stranded in the vast ocean, your body begins to cool rapidly. The pain is intense as the fires that make you breathe life are being extinguished
When in contact with water, the player will take 1 D6 acid damage.
Creature Type
You are a fire elemental.
Size
You are Medium.
Speed
Your walking speed is 30 feet. You hover using the magic of the Nether to help guide you to your destination.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Fire Resistance
You have resistance to fire damage.
The Neathers Grace
You know the produce flame cantrip. As well as [Tooltip Not Found] cantrip. Starting at 3rd level, you can cast the burning hands spell with this trait. Once you cast burning hands with this trait, you can’t cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.
Intelligence is your spellcasting ability for these spells when you cast them with this trait.
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