Homebrew Dark Sun Halfling Species Details
Halfling
"YOU HAVE DESECRATED OUR SACRED PLACE," A
wispy voice called from behind. Just in front of the stand of
trees, there stood a halfling, looking wild and primal with his
painted body and forest-decorated hair, and pointing a crude,
bone sword at the party. "The ancient nature-masters cannot
forgive you for trespassing, and neither can I! I will raise up
the forest itself to destroy you!" All of a sudden, a rain of
arrows exploded out of the trees, splintering on the ground
all around the surprised group, while the feral cries of
halfling warriors echoed from the darkness of the forest.
In the ancient past, halflings were the masters of the world.
According to their myths, they were the original inhabitants
of the old times, and all other folk are descended from them.
That said, today's halflings bear little resemblance to their
supposedly ancient forebears. Where once halflings filled the
land in every direction, today they inhabit the slowly
disappearing forests and jungles, like the Forest Ridge.
Where once they were civilized masters of an advanced
society, today they are feral, savage creatures as wild as the
arid winds. They are more willing to eat a stranger in their
lands than to welcome him.
Small and Primitive
Halflings are diminutive in stature, standing about 3 feet tall.
They are muscled and proportioned like humans, but they
have the faces of wise and beautiful children that never
succumb to the rigors of age. They weigh between 50 and 60
pounds and are virtually always in peak physical condition.
Their skin ranges between pale to tan and their hair is
usually a brown or black mane. They have brown or hazel
eyes, though blue are rarely found; such halflings are said to
bear the life of the oceans inside them.
The appearances of the halflings are considered primitive
by most of the other Athasian races; while their garments are
usually a plain loincloth and occasionally a vest or shirt,
halflings fancy painting their skins in various colors. They
rarely tend to their hair, instead letting them grow in great
lengths, and keeping them unkempt and dirty. Halfings sport
no body hair.
Solidary and Ritualistic
Halflings possess a great deal of racial unity. Though divided
politically into separate villages and communities, halflings
have great respect for their race as a whole. Disputes
between members of communities are most often settled
peaceably, through ritual and custom. These custom are often
directed by each tribe's shaman, the spiritual leaders who
hold positions of honor and respect above all other halflings.
On a personal level, halflings relate very well to one
another, well enough to have built a considerable culture rich
in art, song, and other expressive communication. Ritual and
custom control every aspect of halfling life. Such is the
diversity of their culture, that the rest of the races find it
difficult to comprehend. More than a few times, a halfling will
be frustrated by outsiders who can't seem to grasp their
abstract thinking and complicated concepts. Fortunately,
halflings who have travelled widely outside their traditional
home have a much greater tolerance toward those of
"lacking" culture.
Self-Improvement
Halfling culture cares for each individual's inner well-being
and spiritual unity with race and environment. They have
little concept of conquest or monetary wealth, and vices that
other societies take for granted — such as greed and avarice
— are particularly discouraged.
Dark Sun Halfling Traits
Your Halfling character has the following racial traits.Ability Score Increase
Your Dexterity score increases by 2, and your Constitution and Wisdom scores increases by 1.
Minus 2 to Charisma
Age
A halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.
Size
Halflings are between 3 and 4 feet tall and weigh between 40 and 60 pounds. Your size is Small.
Speed
Your base walking speed is 30 feet.
Fury of the Small
When you damage a creature with an attack or a spell and the creature’s size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can’t use it again until you finish a short or long rest.
Nimble Escape
You can take the Disengage or Hide action as a bonus action on each of your turns.
Languages
You can speak only halfling which is unintelligible shouts and whoops of gibberish, you are unable to communicate with others in any other language. Must communicate in gestures and sounds and maybe the odd word in common.
Hungry Hungry Halfling
You can throw yourself into a feeding frenzy. As a bonus action, you can make a special attack with your Bite. If the attack hits, it deals its normal damage, and you gain temporary hit points equal to your bite damage
Cannibal surival
From subsisting on corpses routinely the halfling as able to consume the corpses of humanoids, drinking the blood and eating the flesh to fulfill their needs for food and water without having to make a Constitution save.
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