Homebrew Cats Species Details
They can be almost any height; average is around 5’4”.
They are pretty agile but only have a base walking speed of 30.
The cats can be any breed or any mix of breeds. They can mate with all breeds.
Cats Traits
CatsAbility Score Increase
When your character dies, if you fail a saving throw, you get 1 hp uNeil you have used all of your ‘nine lives’.
For example, you die fighting a dragon and you fail a saving throw. You don’t die but instead gain one hp and have 8 lives since you have not died before. Later on, after several more lives, you are fighting something, and then die and fail a saving throw, you now have no more lives and just die.
Once you gain the hp, you are then incapacitated for about 5 turns.
Environmental Stealth
Environmental stealth - depending on your cats coat color, you have advantage in stealth when in territory matching your coat.
Whatever color you have the most of, that is the color you use for it. If you have equal amounts, choose one and stick with it.
Examples:
Black - Caves, Dark places, Areas with dim light, Places with dark colors
White: Snow, Ice, Ashy places, Mountains
Orange/Yellow/No fur: Sand, Desert, Beaches, Clay
Gray/Blue: Forests, Water, Ocean, Lakes, Rivers, Mountains
Brown: Forests, Mountains, Caves, Dirt, Clay
Coward
Cats live up to the saying, ‘scaredy cat’ by having disadvantage on saving throws against being frightened or stunned.
Curious
Cats with their keen senses are able to find something easily… as long as they’re looking for it.
Can hear almost anything within 3 feet around them, even with stealth (including otherworldly stealth) (excluding magical spells) so you have advantage.
Multilingual
You know Common, Cat tongue, and one other language from the normal category.
Allergic
You lose -1 hp for every 6 ounces of chocolate you eat.
Regardless of the amount you eat, you will become poisoned for the next five turns.
Eating more than 12 ounces results in incapacitation.
Eating more than 18 ounces results in death.
Natural Instincts
Once per initiative, you may roll a Survival check to see if you can dodge/anticipate an attack.