Homebrew Angeling Species Details
Located in the high clouds and or mountains the Angeling have lived for generations some have ventured down going on to live lives and mate with other creatures however they are considered very rare because of their similar appearance of angels they were thought to be mystical creatures able to be harvested for manna or magic. Well they are very magically inept they themselves hold no magic they are similar to The Harpy or the Kenku however unlike the Kenku they harness the ability to fly
Feathers and Claw
The Angeling is a humanoid creature there are differences are instead of hair they have feathers depending on how purebred they are depends on how many feathers they have purebred Angeling have feathers on the top of their head that could be styled similar to hair that go down from under their chin to their neck down their spine connected to their tail feathers and around their hips as well as surrounding their feet and ankles up into mid calf. Their feet are more human than bird like the differences instead of toes they have claws that extend out of the bone and they have Spurs similar to turkeys in the back of their heel similar to their feet their hands also our claw like appendages. The most defining factor of them however is the amount of wings they have unlike angels or other bird folk Angelings have five sets of wings ranging from sizes their biggest is on their back normally they're back wingspan is about double the height they are so if they are 3 ft their wings spread out completely or 6 ft their second biggest pair of wings is the one on their hips that extend from their hip bones their wingspan is roughly the same size as they are so if they are 3 ft their wingspan at full capacity is also 3 ft. They also have a pair of wings extending from their Temple that sit comfortably on their head when not spread out their wingspan for their Temple wings is roughly a foot and a half to 2 ft and lastly on each ankle is a set of wings and their wingspan is roughly about the size of their hand so only about six or eight inches fully extended. Unlike their neighboring bird folk they don't have beaks their mouths are typically humanoid and they have human canines. They also instead of having ears they have bird ears behind their Temple wings they also have similar bone structure in their neck to owls and have the capability of turning their head completely around because of their rarity and they are almost Extinction the angelines have evolved to be mostly intersex and you cannot tell the difference between male and female because they're simply is no longer a difference while some may present more masculine have deeper voices be more muscular that does not mean they are a man because there are no males or females in the angeling race
Sky Wardens
Nowhere are the angeling more comfortable than in the sky. They can spend hours in the air, and some go as long as days, locking their wings in place and letting the thermals hold them aloft. In battle, they prove dynamic and acrobatic fliers, moving with remarkable speed and grace, diving to lash opponents with weapons or talons before turning and flying away.
Once airborne, an angeling leaves the sky with reluctance. On their native plane, they can fly for days or months, landing only to lay their eggs and feed their young before launching themselves back into the air. Those that make it to a world in the Material Plane find it a strange place. They sometimes forget or ignore vertical distances, and they have nothing but pity for those earthbound people forced to live and toil on the ground.
Avian Mannerisms
The resemblance of angling to birds isn’t limited to physical features. Angling display many of the same mannerisms as ordinary birds. They are fastidious about their plumage, frequently tending their feathers, cleaning and scratching away any tiny passengers they might have picked up. When they deign to descend from the sky, they often do so near pools where they can catch fish and bathe themselves.
Many angeling punctuate their speech with chirps, sounds they use to convey emphasis and to shade meaning, much as a human might through facial expressions and gestures. An Angela might become frustrated with people who fail to pick up on the nuances; an angeling threat might be taken as a jest and vice versa.
The idea of ownership baffles most angling. After all, who owns the sky? Even when explained to them, they initially find the notion of ownership mystifying. As a result, angling who have little interaction with other people might be a nuisance as they drop from the sky to snatch livestock or plunder harvests for fruits and grains. Shiny, glittering objects catch their eyes.
They find it hard not to pluck the treasure and bring it back to their settlement to beautify it. An angeling who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the angling. To be grounded, trapped underground, or imprisoned by the cold, unyielding earth is a torment few angeling can withstand. Even when perched on a high branch or at rest in their mountaintop homes, they appear alert, with eyes moving and bodies ready to take flight.
Homelands
Most angeling live on the Elemental Plane of Air. Angeling can be drawn into the Material Plane, sometimes to pursue enemies or thwart their foes’ designs there. Accident might also send a nest of angeling tumbling into a world on that plane. A few find their way to such a world through portals on their own plane and establish nests in high mountains or in the canopies of old forests.
Once tribes of angeling settle in an area, they share a hunting territory that extends across an area up to 100 miles on a side, with each tribe hunting in the lands nearest to their colony, ranging farther should game become scarce.
A typical colony consists of one large, open-roofed nest made of woven vines. The eldest acts as leader with the support of a shaman.
Angeling Names
As with much of their speech, angeling names include clicks, trills, and whistles to the point that other peoples have a difficult time pronouncing them. Typically, a name has two to four syllables with the sounds acting as connectors. When interacting with other races, angeling may use nicknames gained from people they meet or shortened forms of their full names.
An angeling of have one of these short names: Aera, Aial, Aur, Deekek, Errk, Heehk, Ikki, Kleeck, Oorr, Ouss, Quaf, Quierk, Salleek, Urreek, or Zeed.
ANGELING BACKGROUNDS
Backgrounds that are most appropriate for Angeling include the outlander, the hermit, and the sage.
The small colonies of angeling are insular and remote, and few angeling live away from their roosts. In the Star Mounts of the High Forest in the Forgotten Realms, no more than a few dozen angeling live away from the nests of their families. Those that do are usually rangers or fighters, constantly patrolling for outside threats.
Angeling Traits
As an angeling, you have certain traits in common with your people. Being able to fly at high speed starting at 1st level is exceptionally effective in certain circumstances and exceedingly dangerous in others. As a result, playing an angeling requires special consideration by your DM.Ability Score Increase
Your Dexterity score increases by 2, and your Wisdom score increases by 1.
Age
Angeling reach maturity by age 21. Compared to humans, Angeling usually live longer around 300 years on average, however they their have been records of 600 year old angelings.
Alignment
Every angeling tends to lean into the lawful area no matter where it's lawful good lawful neutral or lawful evil it's always lawful it's speculated it is because of their angel ancestors
Size
Angelings sizes range from 3 to 4 ft however what they lack in height they make up with their strength they have very skinny and lean muscular bodies however wings are heavy and they have five pairs of them an average weight for an angeling counting all of their wings in between 200 to 300 lb. They should technically be too heavy to fly however similar to the bee they don't give a shit about what science thinks they will fly
Speed
Your base walking speed is 25 feet.
Flight
You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor.
Talons
Your talons are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Languages
You can speak, read, and write Common, Celestial.
Flexibility
The angelings body is quite flexible not only that unlike humans they have extra bones and extra joints for their wings as well as their neck which can turn completely around it is almost impossible to sneak up on an angeling
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