Homebrew Dunmer Species Details

Dunmer (dark elf)

The Dunmer, more commonly referred to as Dark Elves, are the dark skinned elven natives of the province of Morrowind but can be encountered anywhere in Tamriel. Notable, after the eruption of Red Mountain, many Dunmer fled to Skyrim. There, they face extreme prejudices due to their elven blood and their status as refugees. Despite this, several Dunmer have established a foothold in Skyrim as skillful merchants and mages.

Biology

Dunmer have glowing red eyes and grayish skin tones that range from shades of blue to green.


History

Migration- Red Mountain eruption

After the eruption of Red Mountain, many Dunmer fled to Skyrim. Several took up residence at the College of Winterhold, to bolster their innate magical talents. Many more fled to Windhelm, the seat of the Stormcloaks' resistance against the Empire of Tamriel.

Azura's vision

Before the destruction that led to the mass exodus of Dunmer, several of the faithful of Azura received visions of the eruption of Red Mountain. Setting out for Winterhold, these Dunmer built the Shrine of Azura and remained there as priests and priestesses, though they eventually left over time, until only one remained, Aranea Ienith.

 

Trance. The Dunmer don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

 

Dunmer Traits

Keen senses, Few Ancestry, Trance, Fire resistance

Darkvision, Fey Ancestry, Fire Resistance

You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Keen senses

You have proficiency in the Perception skill.

Ability Score increase

Your Dexterity score increases by 2, and your Charisma score increases by 1.

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