Homebrew Fishronborn Species Details
Acclimated to water, fishronborn are long cast down from their predecessors, the Fishron. They are combinations of humans, sharks, pigs, and dragons, combining all of these in every part of their life and releasing the fury of their breath on enemies in combat. Both Porcine and Piscine features adorn their body.
They have been long removed from their draconic ancestors, though such blood courses through their veins and drives their hunger.
Fishronborn Traits
As a fishronborn, you gain the following racial traits.Ability Score Improvement
Increase your Strength and Dexterity Scores by 1, and another ability score of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
Senses
You gain darkvision out to a radius of 60 feet. Within that radius, you perceive dim light as bright light, and darkness as dim light. You can't discern colors in that area, only shades of gray.
Your pig like nose gives you powerful smelling. You gain a +1 to your passive perception, and you have advantage on Wisdom(Perception) checks that rely on smell.
Breath Weapon
When you take the attack action on your turn, you can replace one of your attacks with an exhalation of energy in a 15 foot cone. Each creature in that area must make a Constitution saving throw(DC = 8 + your profiecency bonus + your Constitution modifier). On a failed save, the creature takes 1d4 force damage and 1d4 thunder damage, taking half as much damage on a successful save. Once you use this feature, you can't use it again until you finish a long rest.
This attack's damage increases by 1d4 for each damage type when you reach higher levels. These are 5th, 11th, and 17th level.
Natural Weapons
Whenever you make an unarmed strike, you can bite or claw a creature. The attack deals 1d6 plus your Strength modifier piercing damage(for bite) or slashing damage(for claw) on a hit.
Aquatic Stride
Whenever it is raining and you have a clear path to the sky, your flying speed increases by 5 feet. Additionally, whenever you are immersed fully in water, you can take the Dash or Disengage action as a bonus action. You can use this feature an amount of times equal to your proficiency bonus, and you regain all expended uses after a long rest.
Aquatic Nature
You can hold your breath for up to 1 hour. Your diet consists mainly of meat and fungi. Plants are especially harmful to you; whenever you consume them, you must succeed on a DC 14 Constitution saving throw or become poisoned for 10 minutes.
Alignment
Fishronborn live in coastal tribes. One of their core values is to only hunt and eat what you need, the rest is left to thrive in the sea. Fishronborn are very simple and content with their lifestyles, tending towards law and steering from chaos. Lawful alignments are most common.
Lifespan
Draconic magic and the sea's longevity contribute to the extended lifespans of Fishronborn. They usually live until the age of 400.
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