Homebrew Ghost Urturi Orc Species Details

Ghost Urturi Orcs are more pale than never-dead orcs, though this varies from pastel greens and greys to stark white coloration. As a sign of respect for their kin and their pseudo-tribe, those not reborn stark white usually dye or paint their hair, skin and nails white. Those who do will still show their native color where paint and dye will not cover, unless they find magic to disguise that, as well. They are no different in body size or shape from other Urturi orcs, though they are often perceived as being more wiry or lanky.

There is an urgency to prove their own personal merits that pervades the Ghost Urturi. This often makes them overly reckless in combat situations, willing to break normal Orc trends in their personal training and styles, and a desire to volunteer for the most dangerous or strange missions. They are also loyal to a fault to whoever raised them from their deceased states, though they often choose their own way to repay such debts. The fact that this also tends to be through overly zealous and occasionally uncouth ways is also well-established.

Ghost Urturi live much like their semi-nomadic tribesmen, though they are drawn to caves and the peaks of hills and mountains for their dwellings. In the darkness or under the light of several moons, they are the most at peace. As this often keeps them living a bit on the fringes of the community, they are also more habitual hunters and scavengers than others of their kind. Searching far and wide for goods to bring back to the tribe and targets to report on, this also means that the Ghost Urturi are usually the first to detect and assess threats and the first to begin harrying the enemy.

Ghost Urturi worship the spirit of the great cave bear, as do their tribesmen, but claim to have a direct connection to that ancient spirit and a close, if complicated, relationship with it. Thus, they all see themselves as clergy of the bear, though none of them believe they should take on the title of a Clan Mother or Spiritcaller. They are not above any of their kin, and do not need to call the spirit of their ancient and powerful friend; they simply speak with him whenever the mood strikes them. For this reason, other orcs call them Ghost Urturi, because they appear to occasionally speak to nobody and explain it as just taking to their spirit friend. Every Ghost Urturi dwelling or campsite will be adorned with a bear totem or fetish.

Ghost Urturi Orc Traits

Ghost Urturi Orcs have the following traits in common.

Ability Score Increase

You are strong like your orc kin and hypervigilant in the wake of your brush with death. You may increase your Strength score by 2 and your Wisdom score by 1, or you may opt to give these bonuses to any of your ability scores, as you see fit. Ghost Urturi Orcs are very unorthodox and molded by their unique experiences.

Age and Aging

Olekarem typically reach maturity between 16 and 18 years of age and live to 120 or 130 years of age. They are beautiful in their youth, in a sort of savage way, but in their later years they seem to shrivel up in a way, as if they were losing their essence.

Size

Ghost Urturi Orcs are usually over 6 feet tall and weigh between 210 and 250 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Incisive Sense

You have proficiency in and advantage on Intelligence (Investigation) and Wisdom (Insight) checks.

Keen Senses

You have proficiency in the Perception skill.

Ghostsense

You can sense the presence of invisible and incorporeal creatures, as well as scrying sensors within 30', though you are not aware of distance, direction or location. You cannot be surprised by these creatures.

Improved Relentless Endurance

When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.

Aggressive

As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear.

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