Homebrew Gremlin Species Details

Creating Your Character

If you create a gremlin character, follow these additional rules during character creation.

Ability Score Increases

When determining your character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.

The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.

Languages

Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from that list for a particular campaign.

Creature Type

You are humanoid.

Life Span

You mature at the age of 4 and live as long as 60 years.

Height and Weight

Gremlins are normally the size of 0.5 to 1 feet and weight less then 5 pounds

Gremlin Traits

You have the following racial traits.

Language

take one language of your chosing

Creature Type

Creature Type is Humanoid.

Speed

Your walking speed is 25 ft and you have a climbing speed of 25 ft.

Darkvision

You have darkvision to a range of 30 ft in darkness and a range of 60 ft in dim light. You can’t discern color in darkness, only shades of gray.

Cunning fingers

You can use a bonus action to try and disarm a enemy with a slight of hand check.

Harvisting arts

You dismantle with this ability you gain everything you could gain from the dismantled target. After completly dismantling your target you can figure out how it functions (Note: this only works for devices you have yet to understand).

Nimbleness

You can move through the space of another creature without triggering attack of oppertunity and you don't lose speed while in difficult terrain.

Sharp claws

You have sharp claws, allowing you to use those as a natural weapons.

Quick witted

You know exsactly how to not be seen. You have proficiency in stealth and slight of hand checks.

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