Homebrew Falman Species Details
History
Tall, agile, wise, a hand full of words used to describe the Falman. No one knows the full history of them. Not even the Falman care to know their past. The knowledge that is given to the citizens by the scholars of the 3rd founder states that the Falman were a species who emerged from the bramble wanting to assist mankind in their efforts of remaking the world. Other than this small export of knowledge, there is very little lore of the Falman. This does not stop those who are curious in the world to go out and find traces of their ancestry. Many of them come back with little knowledge, but most end up missing.
Age/life
The Falman reach adulthood in their early teens. They age noticeably faster than humans and rarely live longer than 70 years. This strangely enough does not affect their strength or speed but their aging heavily affects their mind and resistance to very harsh physical trauma.
Physicality
They are between 7 and 8 feet tall and have slender builds. Despite their frame being slender they are very athletic and naturally skilled without teaching. Their skin ranges in shades of olive, or slight green but overall has the same pigmentation as a human. Some are capable of gaining epidermal anomalies like orange skin, or multicolored vitiligo. Their faces usually have small inhuman qualities such as longer ears, untraditional noses, or odd birthmarks. Their features are not monstrous, or even unattractive compared to things the lingerie in the bramble, and other humans, they simply have features unseen on the average human.
Friend Of The Reaper
Due to their strange biology, most Falman tends to live their life to the fullest. They do not start enjoying the little things in life at a young age. In their youth, they train and study to work to achieve something great in their short lives by fighting in wars, Exploring unknown lands, and studying things in great detail to teach others. Most if not all Falman does not have a fear of death. In fact, dying is seen as the most special thing in their culture. To them celebrating birth is only important because it brings them closer to dying. They do not despise life or see any pain in life, they simply enjoy the passing of the cycle. To feel the air, and the world around them before they are given the greatest gift to all things. Their culture also formed a strange metaphysical ideology that all of the Falman are friends of the Reaper or Mavet (another name for the grim reaper). The reaper to them is a form of prophet or messenger that guides all to the "valley of travelers", a form of space that leads to other worlds where they will get to become new. But the Falman think their journey is more important than that. They think that death loves them personally and will take them to the Vally Of Travelers not to journey off to a new world. But to stay in the valley and live in eternal peace and serenity.
Falman Traits
The traits of the Falman are so.Ability Score Increase:
Your Wisdom score increases by 2, and your Dexterity score increases by 1.
dueling savant
You get the Dueling fighting style and the Martial Adept feat
close to the coffin
Your hit point maximum decreases by 1, and it decreases by 1 every time you gain a level.
Languages
You can speak, read, and write Common. And any other languages your dm decide are reasonable.