Homebrew Banshee Species Details

Banshee's are spirits of female elves who squandered their beauty in pursuit of power and domination. Bound to the material plane as punishment, they haunt the places they knew in life forever. However , other banshee's are known to have been born from the souls of others who squandered other gifts. Whether it be strength, intellect or others of the like. It matters not if the work is of a cruel god or a vengeful sorcerer, these beings are bound to relive their missteps until the end of time.

Banshee Traits

Hover, ability score increase, Damage resistance, Damage immunities, senses, detect life,

Hover

A banshee can't walk so they hover above the grown.

Senses

A banshee has darkvision up to 60 ft

Detect Life

A Banshee sense the presence of creatures up to 5 miles away that aren't undead. She knows the general direction they are in but not the exact location.

Phase

The Banshee can move through solid objects or creatures as if they were terrain. The Banshee takes 5 (1d10) force damage if she ends her turn inside of an object.

Damage Resistance

The Banshee is immune to cold, necrotic, and poison damage. The Banshee is also immune to being charmed, grappled, paralyzed, petrified, prone and restrained. Also only weapons made of silver can kill a Banshee.

Wail of the Banshee

Once per day the Banshee can let out a mournful wail, provided she isn't in sunlight. This wail has no effect on constructs or undead. Anyone else within 30 ft of her must make a constitution saving throw. On a failed throw the nearby creature(s) drops to 1 health point. On a success the nearby creature(s) take 10 (1d6) psychic damage.

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