Homebrew Axolotlan Species Details
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Axolotlan Traits
TraitsAbility Score Increase
+2 to Con
+1 to Wis
Resistances
Due to their regenerative capabilities, Axolotlans are resilient to necrotic damage.
Regeneration Factor
Tied to the regenerative nature of the Axolotlan's biology, they gain more health from healing spells and potions, as well as have the ability to heal others more with healing spells.
When healing or being healed, the Axolotlan adds an additional die to the dice rolled for the healing source. For example, if the Axolotlan is being healed by the Cure Wounds spell, cast at 1st level, they would gain 2d8+(Spellcasting Modifier), instead of the normal 1d8+(Spellcasting Modifier).
Disguise
At 2nd level, an Axolotlan can change their form to appear more human.
Size Change
Starting at 3rd level, as many times per day, equal to their proficiency bonus, they can grow or shrink in size, by a factor of one size category. (i.e. medium to large, or medium to small).
Axolotl Formchange
Starting at 5th level, an Axolotlan can change their form to be an Axolotl.
Axolotl Form
Tiny Beast, Unaligned
Time to cast: 1 Action
Duration: Up to 1 hour
Speed 30ft, Swim 40ft
AC 12
HP 1d4+2
Str Dex Con Int Wis Cha
4(-3) 16(+3) 12(+1) * * 18(+4)
*The player will keep their Intelligence and Wisdom scores in Axolotl form.
Damage resistances: Cold, Radiant
Senses: Blindsight 30ft.
Languages: Common and Infernal (understood)
Actions
Blink: As a bonus action the Axolotl may teleport anywhere within 15ft. of itself.
Cast Spell: As an action the Axolotl may cast a spell the player has prepared.
Frolic (5th level): Time to cast: 1 min. As an action the Axolotl can prance playfully, granting 1 PC of it's choice an Inspiration Die (1d4). If unused, the Inspiration will fade after a Long Rest.
Defensive blink(7th level): As a reaction, the Axolotl may teleport up to 120ft. to any container of water, large enough for the Axolotl to fit in snuggly.
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