Homebrew DreamWeaver Species Details
Navigating through stars and suns, the planets grew closer in the expanse. Walker sat beneath the tree, lost in introspection. For miles around, nobody existed—just him and his dreams. Walker often wondered why so many shunned him. Was it due to his ability to enter their dreams and effect the outcome? Although he always aimed for improvement, it scarcely altered anyone's perception of him.
— Gabriel Cozens, King of Ittigus
While DreamWeavers are rare, they do indeed exist. However, much like tieflings, they consistently encounter mistrust owing to the scarcity of knowledge regarding their abilities. The majority of people perceive them as mind readers, despite their sole skill being the navigation of dreams. Preferring solitude, they often reside apart from other beings. The dreams they enter are not of their choosing, and upon immersion, they must experience them firsthand. The nature of their gift prevents DreamWeavers from having personal dreams, and when distanced by miles, their ability to dream altogether dissipates.
Coming to be
The origin of the Dreamweavers is shrouded in ancient legends and whispered tales, passed down through generations. According to one of these stories, the Dreamweavers were born from the very fabric of dreams itself, a manifestation of the profound connection between the material world and the ethereal realm of dreams.
In the distant past, when mortals and gods were more closely intertwined, a cosmic event occurred: a convergence of magical energies that bridged the gap between reality and the dream plane. During this convergence, fragments of dreams were drawn into the material world, coalescing into beings of ethereal beauty and boundless curiosity — the first Dreamweavers.
These original Dreamweavers were bestowed with the unique ability to traverse the dreamscape, entering the subconscious minds of creatures both sentient and wild. They were tasked with maintaining the delicate balance between the dream plane and reality, ensuring that the realms remained separate yet connected. Over time, they discovered their capacity to influence the waking world through the manipulation of dreams.
As Dreamweavers honed their abilities, they formed communities on the fringes of both realms. These communities became sanctuaries for those seeking refuge from the stresses of the material world, a place where dreamers could rest and rejuvenate. Dreamweavers also learned to gather and share the fragments of dreams, weaving them into intricate tapestries of collective memory and knowledge.
However, with the passage of ages, the balance between dreams and reality began to waver. Mortals' dreams grew more chaotic and fragmented, mirroring the turmoil of the material world. The Dreamweavers sensed this disturbance, and a division arose within their own ranks. Some believed they should intervene directly to guide mortals' dreams back to a harmonious state, while others insisted on maintaining their role as mere observers.
This division led to a conflict among the Dreamweavers, known as the "Rift of Slumbers." The ensuing struggle resulted in the splintering of Dreamweaver communities, with some embracing the active manipulation of dreams and others choosing to withdraw further into their own dreamscapes.
The aftermath of the Rift of Slumbers left the Dreamweaver race scattered, each faction with its own philosophy and approach to their connection with dreams. Some Dreamweavers became wanderers, seeking to mend the breach between realms, while others embraced their role as guardians of dreamscapes and repositories of ancient wisdom.
To this day, Dreamweavers continue to navigate the duality of their existence — straddling the realms of dreams and reality, seeking to restore balance and understanding between the two. Their origins remain a subject of reverence and speculation, a testament to their enigmatic nature and their timeless connection to the threads of dreams that weave through all of creation.
Great in Intelligence
DreamWeavers possess substantial intelligence, partly derived from their extensive exposure to both the material and dream planes. Their longevity contributes to this, coupled with an innate ability to retain a plethora of memories. Many DreamWeavers find solace in reading, as it offers them one of the closest sensations to experiencing their own dreams—a longing that transcends mere existence. While the capacity to dream is often taken for granted, for a DreamWeaver, it remains a mystical ability they aspire to encounter one day.
Not For me Thank You
he DreamWeavers develop their understanding of various races in a distinct manner, delving beyond mere outward appearances. Their knowledge is gleaned from exploring the dreams of these races, which gives rise to both potent aversions and milder preferences.
Dwarves. "They are very angry. Too focused on worldly desires and tend to just lean towards violence."
Elves. "Elves are beautiful and amazing creatures, though they think they're great and think way to highly of themselves. But they do understand us DreamWeavers better than any other races."
Halflings. “They are nice little folk and they have pleasant dreams but surprisingly they tend to not like DreamWeavers."
Humans. "They are very normal and vary. Some are dirty and angry while others are great and will even attempt to befriend us"
Views of The World
The Dreamweavers possess a unique and multifaceted perspective on the world's beauty, animals, and planes of existence, shaped by their ethereal nature and their ability to traverse the realms of dreams and reality.
Beauty: For Dreamweavers, beauty is not solely defined by the physical appearance of creatures and landscapes, but by the intricate interplay of emotions, thoughts, and experiences. They perceive the world through a lens of emotional resonance, finding beauty in the feelings and memories that a place or creature evokes. A sunset might be captivating not just for its colors, but for the sense of tranquility it brings to those who witness it. The symphony of life around them is a tapestry of emotions, and Dreamweavers celebrate the unique harmony each individual thread contributes.
Animals: Dreamweavers view animals as embodiments of primal and unfiltered emotions. They sense the raw instincts and desires that drive creatures, often forming connections with them on a deeply empathic level. Dreamweavers are attuned to the dream echoes that emanate from animals, perceiving the vivid dreams of predators chasing prey, the curiosity of a young creature exploring its surroundings, and the bonds of companionship forged between humans and animals. This empathetic connection with animals makes them both vigilant protectors of the natural world and gentle guides to understanding the emotions inherent in all living beings.
Planes of Existence: Dreamweavers' unique ability to traverse the planes of existence grants them an intimate understanding of the intricate web that connects different realms. They perceive the planes not as separate domains, but as threads woven into a larger cosmic tapestry. Dreamweavers can navigate the borderlands between planes, allowing them to witness the ebb and flow of energies that bind reality, dreams, and the ethereal together. They view the planes as fluid and interconnected, often experiencing visions of otherworldly landscapes and beings as they traverse the dream plane.
Dreamweavers are often drawn to the Elemental Plane of Dreams, a realm suffused with ever-shifting landscapes and emotions. This plane serves as both a sanctuary and a canvas for Dreamweavers, where they can shape their own dreamscapes and seek inspiration from the swirling emotions that permeate the environment.
In the end, Dreamweavers' perception of beauty, animals, and planes of existence is shaped by their ability to perceive the intangible connections that underlie the world. Their role as intermediaries between dreams and reality provides them with a profound appreciation for the emotions and experiences that make the world a rich and complex tapestry of life.
All a DreamWeaver Wants
DreamWeavers lack the craving for gold or earthly possessions; they harbor no grudges. Their yearning is elemental: to dream uniquely and coexist with others, dedicating themselves to their own dreams. They exhibit unwavering determination in the pursuit of this objective, unless another aspiration holds greater significance.
DreamWeaver Names, Space Names, and DreamScape Names
Choose a Name and either a Space or DreamScape Name. (List Both on your character page)
Male Dreamweaver Names:
- Erevan
- Calian
- Thorian
- Alaric
- Silvanus
- Selendir
- Evander
- Astraeus
- Zephyrus
- Caelius
Female Dreamweaver Names:
- Elara
- Seraphina
- Lyra
- Isolde
- Amara
- Aeliana
- Sylvestra
- Celestia
- Callista
- Lunaria
Space Names:
- Sol
- Stella
- Noctem Caelum
- Nova
- Aurora
- Astra
- Selene
- Cosmos
- Orion
- Nebula
Dreamscape Names:
- Reverie
- Somnus
- Hypnos
- Mirage
- Illusion
- Visiona
- Phantasia
- Lumina
- Ethereal
- Celestine
Dream Essence: At 1st level, As a reaction, you can infuse a touch of dream energy into an ally's wound. They regain hit points equal to your Charisma modifier + your level.
Ethereal Insight: Beginning at 1st level, You have advantage on Wisdom (Insight) checks when trying to determine if someone is lying or hiding their true emotions.
Dreamweaver's Step: Starting at 1st level, You can spend a bonus action to momentarily phase into the ethereal plane, granting you advantage on your next Dexterity (Acrobatics) or Dexterity (Stealth) check. You can use this ability once per short rest.
Dreamweaver's Echo: Starting at 2nd level, You can meditate for 10 minutes, entering a trance-like state where you gain visions of events occurring in the near future. This grants you advantage on your next initiative roll and on attack rolls during your first turn in combat.
Dream Manipulation Mastery: Beginning at 3rd level, Your ability to manipulate dreams has deepened. You gain the ability to cast the "Sleep" spell once using this trait. You regain the ability to cast it this way after finishing a short or long rest. Charisma is your spellcasting ability for this spell.
Ability Score Improvement: When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase on ability score of your choice by 2, or you can increase two ability scores of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
Dreamweaver's Grace: Starting at 5th level, Your connection to dreams grants you unparalleled agility. When you're hit by an attack, you can use your reaction to roll a d6 and add the result to your AC against that attack. You can use this ability a number of times equal to your Charisma modifier (minimum of 1). You regain all expended uses when you finish a long rest.
Ethereal Presence: Starting at 6th level, Your aura of dreams and emotions now extends to those around you. Allies within 10 feet of you gain advantage on saving throws against being charmed or frightened.
Astral Projection: Beginning at 7th level, You can cast the "Astral Projection" spell once using this trait. You regain the ability to cast it this way after finishing a long rest. Charisma is your spellcasting ability for this spell.
Dreamweaver's Sanctuary At 9th level, As an action, you can create a protective aura that lasts for 1 minute. Allies within 30 feet of you have resistance to psychic damage and advantage on Wisdom saving throws against being frightened. Once you use this ability, you can't use it again until you finish a long rest.
Emotion Channeler: Beginning at level 10, When you cast a spell that deals damage, you can choose to deal psychic damage instead. Additionally, you can use your reaction to impose disadvantage on a creature's attack roll against you, channeling their negative emotions to hinder their accuracy. You can use this ability a number of times equal to your Charisma modifier (minimum of 1). You regain all expended uses when you finish a long rest.
Dreamweaver's Visionary Insight: Beginning at level 11, Once per long rest, you can meditate for 1 hour to gain a profound vision of the future. This vision grants you advantage on attack rolls, ability checks, and saving throws for the next hour.
Dreamscape Conduit: Starting at level 13,You can spend 10 minutes meditating to create a dreamscape that lasts for 24 hours. This dreamscape is a pocket dimension where you have control over the environment and can invite others to enter. Creatures within the dreamscape can communicate telepathically with you, regardless of language.
Ethereal Shroud: Beginning at level 14,You can cast the "Etherealness" spell once using this trait. You regain the ability to cast it this way after finishing a long rest. Charisma is your spellcasting ability for this spell.
Dreamweaver's Revelation: Starting at level 15, Once per long rest, you can enter a deep trance that allows you to ask a single question about a significant event or entity. Your question is answered with a symbolic vision, requiring interpretation.
Dream Manifestation: Beginning at level 17th, As an action, you can channel your connection to the dream plane to create an ephemeral avatar of your emotions. This avatar has hit points equal to your level + your Charisma modifier and lasts for 1 minute. While active, it grants you temporary hit points equal to its hit points at the start of each of your turns.
Celestial Ascendance: At 18th level, You can cast the "Gate" spell once using this trait. You regain the ability to cast it this way after finishing a long rest. Charisma is your spellcasting ability for this spell.
Dreamweaver's Ascendance: At 20th level, Your connection to dreams and emotions reaches its pinnacle. You gain the ability to cast the "Wish" spell once using this trait. You regain the ability to cast it this way after finishing a long rest. Charisma is your spellcasting ability for this spell.
DreamWeaver Traits
Beautiful star like eyes, celestial hair, and similar complexion to humans with a little more grace.Ability Score Increase
Your Charisma score increases by 2. Your Wisdom score increases by 1.
Age
Dreamweavers reach maturity in their late teens, but their connection to the ethereal realm grants them an extended lifespan. They can live well over a century, and some even claim to have lived for several centuries.
Size
Dreamweavers have a similar height and build to humans, but their otherworldly nature is reflected in their appearance. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common and one additional language of your choice, often Sylvan or Celestial, reflecting your affinity for both dreams and the celestial realms. They don't enjoy to use modern slang and new words are prefer to stick to their old languages.
Previous Versions
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