Homebrew Axolotian Species Details
Creating Your Character
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Players Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Humanoid
Life Span
Axolotians live between 60-130 years depending on external factors
Height and Weight
Height between ft to 3.5 ft
Weight between 60-90lbs
Axolotian Traits
As an Axolotian, you start with the following traitsCreature Type
You are a Humanoid.
Size
You are Small
Speed
Your walking speed is 30 feet, and you have a swimming speed equal to your walking speed.
Bite
You have a fanged maw that you can use to make unarmed strikes. When you hit with it, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Hold Breath
You can hold your breath for up to 15 minutes at a time.
Speak with animals
Due to the animal like nature of the Axolotians, they never grew out of their ability to speak to other animals. They merely evolved to speak common.
Natural Armor
You have squishy, scaly skin. When you aren’t wearing armor, your base AC is 13 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
Nature’s Intuition
Thanks to your mystical connection to nature, you gain proficiency with two of the following skills of your choice: Animal Handling, Medicine, Nature, Perception, Stealth, or Survival.
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