Homebrew Nid Species Details

The guild of the nid always pushed the boundaries of magic, experimenting with fraying the web and editing it to their liking.  One such experiment went disastrously wrong when a young nid merged himself with a fish and created a spreading epidemic of mutations. Determined not to let the disease spread, they retreated to multiple secluded islands, gaining thier own culture and ways.                                                                                                                                                                                        

 

 

 

 

 

 

Nid Traits

+1 con, +2 wis, gills, claws, shape shift, speak with small aquatic beasts

Ability Score Increase

Your constitution increases by one, and your wisdom increases by two.

Gills

Thanks to your merging with a fish, you have gills that are not easily noticed but allow you to breathe underwater.

Claws

Your claws deal 1d6 slashing damage.  They can be coated with poison as long as the poison is not acidic.  You are proficient in claw attacks.

Shape shift

choose an aquatic beast that is small or smaller and has a challenge rating equal to or less than 1/2.  At will, you can become this creature for 1 hour or until dispelled. you regain this feature when you take a short or long rest. 

At higher levels:

 Every five levels, you may change the beast that is designated as your spirit animal.  When you reach 5th level, the beast’s size increases to medium and it’s challeng rating increases to 1.  At 10th level, the challenge rating increases to 2, and at 15 level, the challenge rating increases to 5, and the size range extends to large.

Speak with aquatic beasts

as an action, you can cast the spell speak with small beasts on any beast withinin range. You regain this feature after you take a short or long rest.

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