Homebrew Batfolk Species Details

just little guys for now

Batfolk Traits

Flight, Claws, Echolocation, Sunlight Sensitivity

Echolocation

Your keen senses, developed in subterranean depths, allow you to sense your surroundings even in complete darkness. You have blindsight to a range of 30 feet, in addition to your regular vision. 

Sunlight Sensitivity

While in sunlight, you have disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Age

Batfolk reach maturity by age 10. Little is known about the further ranges of their age.

Size

Batfolk vary wildly in size; smaller subspecies can range up to about 3 feet, while larger subspecies can grow up to about 7 and a half feet tall. Your size is Small or Medium, chosen upon character creation.

Speed

Your base walking speed is 25 feet.

Flight

You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor.

Claws

Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength or Dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike.

Languages

You can speak, read, and write Common and Chiropteran. Chiropteran is a primarily verbal language comprised of clicks, squeaks, and ultrasonic keening.

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