Homebrew Batfolk Species Details
just little guys for now
Batfolk Traits
Flight, Claws, Echolocation, Sunlight SensitivityEcholocation
Your keen senses, developed in subterranean depths, allow you to sense your surroundings even in complete darkness. You have blindsight to a range of 30 feet, in addition to your regular vision.
Sunlight Sensitivity
While in sunlight, you have disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Age
Batfolk reach maturity by age 10. Little is known about the further ranges of their age.
Size
Batfolk vary wildly in size; smaller subspecies can range up to about 3 feet, while larger subspecies can grow up to about 7 and a half feet tall. Your size is Small or Medium, chosen upon character creation.
Speed
Your base walking speed is 25 feet.
Flight
You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor.
Claws
Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength or Dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike.
Languages
You can speak, read, and write Common and Chiropteran. Chiropteran is a primarily verbal language comprised of clicks, squeaks, and ultrasonic keening.
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