Homebrew Faumal Species Details

Faumals originated in the Feywild, where they spoke Sylvan and Magalia. They embodied the spirit of nature and wonder of the wilderness. In time, these animalfolk wondered into other worlds, bringing the fey realm’s exuberance with them and learning new languages as they went.

Faumals are bipedal mostly, with the characteristic of many different species of mammals. Faumals appear in many shapes and sizes with fur in a variety of colors. They share the keen senses and a natural dexterity of the animals they share their appearance with. Faumals are blessed with a little fey luck, helping them stay a bit ahead of the danger they find themselves in.

Creating Your Character

At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race such as the fairy or the Faumals in this section, follow these additional rules during character creation.

Ability Score Increases

When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1.

Languages

Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The player's handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.

Creature Type

Fey

 

Life Span

Lives on average 150 years 

Height and Weight

Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random height and weight table in the Player's Handbook, and choose the row in the table that best represents the build you imagine for your character.

Faumal Traits

As a Faumal, you have the following racial traits.

Creature Type

You are a Fey.

Size

You are Medium or Small. You choose the size when you select this race.

Fey Luck

 You have inexplicable luck that seems to kick in at just the right moment.

Whenever you make an attack roll, ability check or saving throw, you can spend a fey point to forge the roll to get a 10 on the die. You have fey points equal to your proficiency bonus. You
regain all expended fey points when you finish a long rest.

Speed

Your walking speed is 30 feet.

Spring to Action

You can add your proficiency bonus to your initiative rolls.

Mammalian Senses

You have proficiency in the Perception skill.

Fight or Flight

As a reaction, you can jump the number of feet equal to five times your proficiency bonus, without provoking opportunity attacks. You can only use this trait if your speed is greater than 0 or you can make a reaction melee attack against a creature who enters your melee attack range. You can use it a number of times equal to your proficiency bonus. You regain all expended uses when you finish a long rest.

Previous Versions

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9/6/2023 5:51:54 AM
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