Homebrew Skeleton Species Details

You have recently awoken from a grave or a battlefield. Memories of your life flash before your minds eye, faces of people you can only feel that were once family friends. A name that was once a meaning of who you were at the edge of your conciseness, desired but out of reach. Then suddenly a vivid flash of a face of a necromancer is shown to you. You don't know them but you feel connected to them greatly. Then you see a trickle of blood from there mouth and a look of horror upon there face. They fall to see a group of adventures. You dont know them but you feel anger at them. They have slain your only hope of any answers. How did you die, why were you resurrected. All the answers seemingly gone as quickly as the visions fade

As a master-less undead, you have no direct alignment as no one is telling you what to do. You can still act as you did in life. your memories have faded but not your morality or skills. Regular people see you as a monster and will act as such. Non-menacing skeletons may want to cover themselves with cloth or armor to hide the fact you are bone

 

Skeleton Traits

As a bag of bones you can remove your enemies in a creative and vicious way

Dislocate

You are able to remove any bone from your body at the cost of 1 HP. You are only able to remove 2 bones at a time however

You can Remove your arm and use it as a club for 1D6 bludgeoning damage. Can only be done as a bonus action and still costs 1 HP 

this counts as an unarmed strike and you have proficiency for the attack

You can dislocate a finger  and use it as a lockpick. this gives you advantage on picking the lock

Boneheaded

As an skeleton you are abnormally Lithe and have strength of the undead this gives you +2 STR and +2 DEX

however you did get killed at some point -2 WIS

Hollow Swimmer

Having no body fat you cannot float or swim. However having no lungs you don't have to breathe. Skeletons have to walk on the bottom of the water bed as if it were difficult terrain.

Boned

at 10 level, if you drop to 0 HP, you fall to a pile of bone and drop your weapons. You can make a DC 14 CON save and revive back to 1D10 HP.

undead body

you have resistance to piercing 

Immunity to  poison

vulnerable to bludgening

Undead tongues.

you can speak any language you knew in life (depending on skeleton type) 

EX: common and 1 language from species. orcish, dwarven, elvish, gnomish, ETC.

you can also communicate to passing undead in caveman like speach

Previous Versions

Name Date Modified Views Adds Version Actions
2/15/2018 10:13:07 PM
236
6
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3/20/2018 2:52:36 PM
15703
14
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