Homebrew Skeleton Species Details
You have recently awoken from a grave or a battlefield. Memories of your life flash before your minds eye, faces of people you can only feel that were once family friends. A name that was once a meaning of who you were at the edge of your conciseness, desired but out of reach. Then suddenly a vivid flash of a face of a necromancer is shown to you. You don't know them but you feel connected to them greatly. Then you see a trickle of blood from there mouth and a look of horror upon there face. They fall to see a group of adventures. You dont know them but you feel anger at them. They have slain your only hope of any answers. How did you die, why were you resurrected. All the answers seemingly gone as quickly as the visions fade
As a master-less undead, you have no direct alignment as no one is telling you what to do. You can still act as you did in life. your memories have faded but not your morality or skills. Regular people see you as a monster and will act as such. Non-menacing skeletons may want to cover themselves with cloth or armor to hide the fact you are bone
Skeleton Traits
As a bag of bones you can remove your enemies in a creative and vicious wayDislocate
You are able to remove any bone from your body at the cost of 1 HP. You are only able to remove 2 bones at a time however
You can Remove your arm and use it as a club for 1D6 bludgeoning damage. Can only be done as a bonus action and still costs 1 HP
this counts as an unarmed strike and you have proficiency for the attack
You can dislocate a finger and use it as a lockpick. this gives you advantage on picking the lock
Boneheaded
As an skeleton you are abnormally Lithe and have strength of the undead this gives you +2 STR and +2 DEX
however you did get killed at some point -2 WIS
Hollow Swimmer
Having no body fat you cannot float or swim. However having no lungs you don't have to breathe. Skeletons have to walk on the bottom of the water bed as if it were difficult terrain.
Boned
at 10 level, if you drop to 0 HP, you fall to a pile of bone and drop your weapons. You can make a DC 14 CON save and revive back to 1D10 HP.
undead body
you have resistance to piercing
Immunity to poison
vulnerable to bludgening
Undead tongues.
you can speak any language you knew in life (depending on skeleton type)
EX: common and 1 language from species. orcish, dwarven, elvish, gnomish, ETC.
you can also communicate to passing undead in caveman like speach
Previous Versions
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2/15/2018 10:13:07 PM
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3/20/2018 2:52:36 PM
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15703
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14
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