Homebrew Hag Species Details
"Hags, wretched denizens of the Feywild, bearers of curses and darkness. They are the twisted echoes of nature's beauty, embracing the shadows that dance upon the realm's edge. To some, their malevolent deeds stain the very fabric of existence, leaving scars in their wake. Yet, within this eerie tapestry of maleficence, one can find an unsettling allure—a haunting beauty shrouded in deceit and darkness."
—Wintersinger, the Wise Firbolg Druid
Hags are enigmatic fey creatures who embody the mysteries of the otherworld. They dwell in realms where shadows hold sway, whether amidst twisted woodlands or on the desolate shores of the Feywild's dark waters. With an innate connection to magic, they navigate the realms with insatiable curiosity and sinister intent, often leaving their mark upon the unsuspecting mortal realm.
Sinister Enigma
Hags are twisted fey creatures, often associated with malevolent deeds and dark magic. Their appearances are as diverse as the shadows themselves, with skin tones ranging from ashen gray to sickly green. Hags can vary widely in height, but they are typically shorter than humans. Their features, though grotesque to some, hold a captivating allure that draws the curious and the wary alike. Gender among hags is often fluid and rarely adheres to mortal conventions.
Shunned Eccentrics
Hags are often shunned and feared by society, leading them to adopt a cynical and distrustful outlook. This isolation fuels their cunning and resourcefulness, and many hags become masters of manipulation and intrigue. Despite their menacing reputations, some hags display a dark sense of humor and a penchant for mischief, using their unique perspectives to find amusement in the world's chaos.
Feywild Origins
Hags are born in the mystical realm of the Feywild, but many are cast out or abandoned, finding themselves in the mortal realms. These transplants often carry a sense of otherworldly strangeness with them, as they struggle to navigate the unfamiliar landscapes of the material plane. Their fey origins grant them an innate connection to magic, making them formidable spellcasters and practitioners of dark, ancient arts.
Exploration and Adventure
Hags are driven by insatiable curiosity and a desire for power. They embark on journeys of exploration and adventure to seek forbidden knowledge, rare ingredients for their vile brews, or to fulfill sinister bargains. Some hags engage in schemes that disrupt the lives of other races, while others form uneasy alliances for mutual gain.
A HAG'S WICKED PERSPECTIVE
Hags, with their insatiable curiosity and dark inclinations, observe the world through a lens tinted by their own sinister motives and desires.
Dwarves. “Dwarves are stout and unyielding, like the rocks they dwell beneath. While their craftsmanship impresses, their stubbornness can be exploited to our advantage. Dwarves make fine targets for our hexes, their resilience only adding to the sport.”
Elves. “Elves, with their aloof elegance, think themselves immune to our manipulations. Yet, their arrogance can blind them to the subtle snares we weave. Their obsession with beauty and nature often reveals vulnerabilities we can exploit.”
Humans. “Ah, humans, the most malleable of the lot. Their desires and emotions are like clay in our hands, easily molded to our whims. They are a constant source of amusement, and their ignorance makes them the perfect pawns in our games.”
Hag Names
Hags acquire their names through various means. Child hags may receive names from their caretakers in the Feywild. Male hags often take on new names as they embrace their sinister powers, while female hags may inherit or receive names from the previous generation of hags. These names are often inspired by their deeds, appearances, or the dark magic they wield.
Child Names: Bilba, Crick, Drool, Gobble, Noggle, Piddle, Skitter, Wretch.
Male Adult Names: Belgrim, Crackle, Gnarl, Murk, Rumble, Sludge, Snare, Thorn.
Female Adult Names: Cackle, Grizzle, Hagatha, Mirthra, Rancor, Squall, Vexia, Writha.
Hag Traits
Your Hag character has a variety of natural abilities, the result of thousands of years of fey refinement.Subrace
Within the enigmatic race of hags, distinct subraces have emerged, each carrying its own unique blend of dark magic and arcane secrets. These subraces—Green, Sea, and Night—reflect the varied connections hags maintain with the natural world and the realms of shadow. Delve into the twisted tapestry of their existence, and uncover the secrets that set them apart in the realms of darkness and intrigue.
Ability Score Increase
Your Charisma score increases by 2, reflecting your innate charm and supernatural presence.
Age
Hags have unnaturally long lifespans, often spanning several centuries, if not longer. They reach physical maturity at around 40 years old.
Size
Hags vary widely in height, but they are typically Medium-sized creatures. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to the twilight realms, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Hag Magic
You have an innate connection to dark magic. You know the Vicious Mockery cantrip. When you reach 3rd level, you can cast the Disguise Self spell once per day as a 1st-level spell. When you reach 5th level, you can cast the Mirror Image spell once per day. Charisma is your spellcasting ability for these spells.
Manipulative Nature
You have proficiency in the Deception and Persuasion skills, reflecting your natural talent for manipulation.
Mystical Secrets
Hags are known for their knowledge of the arcane and the occult. You have advantage on Intelligence (Arcana) checks related to dark magic, curses, and supernatural phenomena.
Languages
You can speak, read, and write Common and Sylvan. Your connection to the Feywild grants you knowledge of the Sylvan language, allowing you to communicate with other fey creatures and beings of the natural world.
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