Homebrew Wolfkind Species Details
Wülfkeind (pronounced wolf-kaynd) are humanoid creatures of the Feywild whose blood comes from a mixture of canine and human, elf, orc, half-orc, or goliath. (Blood from any other humanoid species requires a subrace). Because of this they inherit traits from both sides-- the power and cunning of a wolf, and some natural abilities of their more humanoid ancestors.
Wülfkeind typically resemble more their canine blood. Though they stand upright, bipedal, they are thickly furred in colours ranging from black to greyish-brownish. All have tails of sorts, all have inhuman ears which allow them better performance in hearing, and most have long snouts and heads like true wolves. Their eyes are blue when born, then, after a spurt of melanin in the eyes, turn amber, brown, golden, or yellow-- it ranges between wülfkeind. Wülfkeind are equipped with sharp, nasty claws on both hands and feet, and teeth set in their slavering jaws. They don clothing, wear armour, and don weaponry like most other humanoid species, but they are generally more chaotic and pugnacious. This deep-set impulse is usually drawn from rejection from both sides of the family, as written below.
Contrary to any popular belief, wülfkeind are nearly always rejected by their wolf kin. Much like half-elves are seen to both sides of their family, they are seen as having filthy or impure blood; therefore they are unworthy of their kindness, shelter, food, or acceptance. Their humanoid side typically aren't much better-- they often only allow them in after bowing from great intimidation.
Wolfkind Traits
Darkvision, Keen Senses, Stalker, Mask of the Wild, Menacing, Savage AttacksDarkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
Because of your great hearing and smelling sensory, you are able to more clearly detect hidden prey or monsters than others.
Mask of the Wild
You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Savage Attacks
When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.
Ability Score Increase
Burly in build and muscular, wülfkeind are physically superior to most beings in the Feywild.
Previous Versions
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9/10/2023 5:54:12 PM
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2
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1
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1.0
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Coming Soon
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Posted Sep 10, 2023I made this myself and the web site won't let me use it as a character race . . . It is supposed to show up under "Elf", but the only Homebrew things that are there are "Hellfire Wolfkind" . . . twice!! The heck is going on? Does anyone know? I need help if it's available, please.
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Posted Sep 10, 2023Never mind about that. Wolfkind is fixed!
To anyone who is weird enough (and I don't mean this as an insult to you, and, in fact, I believe that weird is yes and yes is weird :) ) to actually appreciate my sucky-as-hecc work, I don't recommend you use this version of Wolfkind if you want to use my Wolfkind. (Is that possible? I don't know, I'm sort of new, I've only played 2 campaigns and in one I ditched the mission! What the heck!)
I don't know if this will work. It did not work for me, but my sub-class Hellfire Wolfkind (link: https://www.dndbeyond.com/subraces/748837-hellfire-wolfkind) did, it appears under both Elf and Tiefling for some reason, eh.
So if you want to use this, again, I don't know if you can, I haven't explored that yet, use this link to Wolfkind (Updated, Use Me) ver. 1.2 at the bottom of this comment reply. It is a Subrace of Elf, subraces are the only way I can get them to work for some reason :/.
Hope you like.
Link to Wolfkind (Updated, Use Me) ver. 1.2: https://www.dndbeyond.com/subraces/748862-wolfkind-updated-use-me