Homebrew Awakened Seltsemite Plant Species Details

Plants breathe now

Awakened Seltsemite Plant Traits

Awakened Seltsemite Plant traits

Creature Type

Your creature type is plant when determining how spells, abilities and other effects affect you. This also makes you vulnerable to fire damage.

False Appearance

While motionless you are indistinguishable from a normal plant.

Speech of the Trees

You have the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of your words, and you can understand basic concepts and ideas from them.

Armor of Nature

You cannot wear traditional forms of armor but your hard bark has provided you with a tough exterior, you have a base AC of 14 + Your Dexterity Mod. You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield's bonus as normal.

Seltsemite Infusions

As an action you can eject tiny fragments of Seltsemite embedded in your body in a radius of 5ft around you. Creatures in this range must make a Dexterity saving with a DC of (8 + Constitution Modifier + Proficiency Bonus). On a failure they take 2d6 force damage and must roll on the Wild Magic table immediately, on a success the damage is halved and they suffer no other effects. You can use this ability once per short rest.

Ability Score Increase

Your Constitution score increases by 2, and your Wisdom score increases by 1.

Speed

Your base walking speed is 30 feet.

Earthen Footing

You have advantage on saving throws which would cause you to unwillingly move back. Furthermore, you also have advantage on contesting skill checks made to resist being shoved or knocked prone.

Languages

You can understand, speak, read and write Common and Sylvan.

Previous Versions

Name Date Modified Views Adds Version Actions
9/10/2023 9:29:01 PM
18
1
1.0
Coming Soon

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