Homebrew Eldarin Changeling [fixed] Species Details
As a Eldarin Changeling, you change both your magic and your appearances with the same ebb and flow as the seasons.
Eldarin Changeling [fixed] Traits
seasonal magic, shapeshiftingDark Vision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Fey Step
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
- When you reach 3rd level, your Fey Step gains an additional effect based on your season; if the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race):
- Autumn. Immediately after you use your Fey Step, up to two creatures of your choice that you can see within 10 feet of you must succeed on a Wisdom saving throw or be charmed by you for 1 minute, or until you or your companions deal any damage to the creatures.
- Winter. When you use your Fey Step, one creature of your choice that you can see within 5 feet of you before you teleport must succeed on a Wisdom saving throw or be frightened of you until the end of your next turn.
- Spring. When you use your Fey Step, you can touch one willing creature within 5 feet of you. That creature then teleports instead of you, appearing in an unoccupied space of your choice that you can see within 30 feet of you.
- Summer. Immediately after you use your Fey Step, each creature of your choice that you can see within 5 feet of you takes fire damage equal to your proficiency bonus.
Trance
You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.
- Whenever you finish this trance, you can change your season, and you can gain two proficiencies that you don’t have, each one with a weapon or a tool of your choice selected from the Player’s Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory, and you retain them until you finish your next long rest.
Eldarin Persona
Define a unique identity associated with your Eldarin side; establish the name, race, gender, age, and other details. While you are in the form of this persona, you can add your proficency bonus to anything related to your Eldarin persona. (Additionally, the appearance of your Eldarin persona matches the season/trance you are in while most aspects name/gender/most apperance aspects stay the same.)
Shapechanger
As an action, you can change your appearnce and voice. You determine the specifics of the changes, including your coloration, hair lengthy and sex. You can also adjust your weight and height, but not so much your size changes. You can make yourself appear as a member of another race, although none of your game statistics change. You can't duplicate the appearance of a creature you have never seen, and you must adopt a form that has the same basic arrangement of limbs as you do. Your clothing and equipment aren't changed by this trait. You stay in the new form until you use an action to revert to your true form or until you die.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/12/2023 12:23:44 AM
|
3
|
1
|
--
|
Coming Soon
|
Comments