Homebrew Bolt Kaleesh Species Details
Uses its hind legs for walking but can run at full speed using all six legs. This race are exceptional climbers and can climb any surface with ease using all six legs. When on its hind legs the kaleesh can attack with all for of its legs and its mandibles can be used as weapons to if within 5 feet of the target. Different variations of this species can have different camouflage to better blend in to its surroundings.
Bolt Kaleesh Traits
Has advantages on stealth rolls in specific environments. Can climb any surface with ease.Kaleesh home
Dessert Kaleesh have advantages on roll for stealth in dessert like environments and gain a +4 to AC.
forest and jungle Kaleesh gain a +2 to AC and advantages on stealth abilities when in forested or jungle like environments
city Kaleesh gain +5 to AC and have advantages for rolls in mountainous, cave like, and city environments ents
Exoskeletal armor
All Kaleesh gain a +2 to AC
Malicious mandibles
Mandibles utilize slashing damage and require 2 d6 for damage and can only be used if the target is within 5 feet of the Kaleesh
Four arms
The Kaleesh can have two two-handed weapons or four one handed weapons or any mix between the two and have an advantage for martial weapons
each arm can attack in a single turn meaning up to four arms can be used in one turn
Fire skin
Due to the Kaleesh’s thick skin they are immune to fire and fire based attacks
Telepathy
Due to the Kaleesh not being able to speak with words but rather with pheromones they can only communicate with others through telepathy though they do need to understand the language they are using telepathy for
Languages
The Kaleesh use a series of clicks as well as pheromones to communicate with one another
Dark vision
Due to the Kaleesh spending most of their time underground they have adapted to see in the dark through dark vision
Frost weakness
Due to the Kaleesh being insect like and living I hot environments as well as temperate environments as well they can’t survive in cold conditions
Camouflage skin
Due to the Kaleesh’s natural habitat being forested areas their skin has evolved a dark green color making it hard to be seen in vegetated areas.
No sleep
The Kaleesh cannot sleep and can only rest/wait to recover energy from working
Poison resistance
Due to the Kaleesh having venom of their own in their bites and stings they are heavily resilient towards other poisons
Acidic launchers
Due to some poison glands in the Kaleesh’s abdomen they are able to produce and spray acid at their targets from long distances which is why the Kaleesh don’t use bows for ranged attacks
Common
Can speak common
Dwarvish
Can speak dwarvish
Kaleesh strength
Due to the Kaleesh’s biology they get a racial bonus to strength just like how ants can lift things several times heavier than them
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