Homebrew Dyr Species Details
The dyrs are a race of humanoid cat-like beings who are also quite strongly connected with nature, so they have a good knowledge of plants and their medicinal effects. The average lifespan of a dyr is 120 years and they reach Adulthood with 18. dyr are quite large and agile.
Interaction with other Races
Among other races dyr can be quite antisocial specially towards humans, this is why you rarely see a dyr as a bard. Due to their history with humans, dyr strongly dislike humans and half-humans like half-elves, this dislike is mutual. Dyr are highly social among other dyr.
Dyr Names
Male Names: Dyrius, Fae, Aldyr, Faelis, Gondyr, Faedyr, Devarius, Devus
Female Names: Dyrias, Devia, Faeria, Fae, Alandyr, Galadyr
Family Names: Noxfeldur (Night fur), Vitfeldur (white fur), Stordjur (big animal), Fjallfä (Mountain Beast)
Families in the dyr culture are more like packs and they consist of around 4 Adults and 6 children.
History
The dyrs originally come from the far eastern country “Välbevuxet” which today belongs mostly to the humans, which explains the strong aversion to humans. Only the capital “Dyrnheim” is still under the control of the dyr. This city, which resembles a gigantic fortress, is today ruled by the 758th generation of the 9 apostles and the patron goddess “Dyrias”. Today, the dyrs are spread all over the world because they adapt very well to their environment.
Dyrias: Dyrias is the last survivor of the 13 ancient gods after the massacre of Devalaya in the year 15. 356 according to the Dyrian calendar
Dyrian Calendar: The Dyrian Calendar has 40 days a month and 10 months a year. 1.month is "dybsne"; 2. month is "snekod"; 3 month is "solopgang"; 4. month is"uvejr"; 5. month is "helvede"; 6.month is "hojsol" 7. month is "falmningen"; 8. month is "bladfald; 9. month is "radnende"; 10. month is "senaften"
(All the years used here are according to the Dyrian calendar)
The 9 Apostles: The first 9 Apostles were created in conjunction with the other ancient gods of Dyrias and are considered their children. Since then, the generations of the 9 Apostles have ruled the land of Välbevuxet, in the Council of the 9 Apostles.
Devalaya: Devalaya was the first city which was founded by the dyrs. (The founding of Devalaya marks the year 0 on the Dyrian calendar) In 2371 Dyrnheim was declared the capital.
The massacre of Devalaya: In 14672 the great war broke out between the dyrs and the humans which lasted until 15356 . The end of the war was marked by the massacre of Devalaya. On the 33 of helvede 15356 the troops of the humans, with the help of their gods, marched into the Holy Temple in Devalaya. The 9th Apostle of the 498th generation “Dyrius” offered the most resistance against the humans. He almost annihilated all of their troops and finally managed to repel them, after the humans murdered 12 of the 13 ancient gods of the dyr. Dyrius succumbed to his injuries three days later and with his death, handed over the duty of the 9th Apostle to his eldest daughter, Devia . Since 15. 382 the last tenday of helvede is a state memorial tenday, which is a holiday tenday since 16482.
The 13 Ancient Gods: Not much is known about the ancient Gods, as all records about the gods were destroyed during the massacre of Devalaya. And Goddess Dyrias has already undergone several generational changes and with each generational change the memories of the previous generation fade away.
Dyr Traits
Your Dyr character has certain characteristics in common with all other DyrAbility Score Increase
Your Dexterity score increases by 3 and your Strength score decreases by 1.
Darkvision
Accustomed to the forests of Välbevuxet and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Cat-like senses and reflexes
You have proficiency in the Stealth and Perception skill.
Sharp Claws
You have sharp claws that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Dexterity modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Beast mode
Due to their beastly nature, dyr go beast mode if their are cornered. If you have less then a fifth of your maximum health left, you can ad 1d10 any Damage roll.
Mutual Dislike
Dyr dislike humans, humans dislike Dyr. It's a mutual dislike. So you have a disadvantage on Charisma checks that target humans and half-humans (intimidation, persuasoin etc.). You have advantage on Charisma saving throws against human or half-human.
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