Homebrew Awakened Cat Species Details

Gifted (though others would claim cursed) with consciousness via magic in the form of an intelligence equal to that of an average human, the awakened cat walks a narrow path between two worlds. They are forever removed from their animalistic life but are still driven by many of their old instincts and experiences. A cat would think nothing of consuming the meat of a fallen foe. They have little need or want for most possessions, though all tend to have a few special items they guard fiercely. They have a tendency toward solitude but will happily join in with a party for warmth, shelter, and easy meals. The promise of a warm lap and generous scratching behind the ears is good incentive as well.

Awakened cats all look like normal house cats. However, each Awakened Cat has a gem hidden somewhere on their furry bodies that holds their life force and keeps them from becoming a regular house cat. If this gem is destroyed, they become a normal house cat and loose any and all abilities they may have had when they were sentient. If this gem is reconstructed in any way, the cat will regain all of the abilities it lost.

Awakened Cat Traits

Awakened Cats get these benefits

Ability Score Increase:

Awakened cats increase their Dexterity scores by 3 and their Wisdom scores by 1.

Age

Awakened cats have no longer lifespans than any normal cat, unless their lives are magically extended, and can live up to twenty years.

Alignment:

Awakened cats tend to be neutral in their outlook on life, although life experiences and their heightened intellect might cause them to have a different opinion on matters.

 

Size:

 Awakened cats are Small size and can grow up to twenty inches long.

Speed:

 An Awakened cat's base walking speed is 35 feet and their base climb speed is 20 feet.

Quadreped Frame:

While not wearing armor, your Armor Class is equal to 11 + your character's Dexterity modifier. Additionally, armor costs double to be made for you, due to your unusual body shape.

Creatures of Magic:

An Awakened cat is a being created and sustained in part by a magic gem called a soul-stone. Any effect that suppresses magic returns an Awakened cat to her former state and temporarily strips away their conscious thought. This can be averted with a successful Charisma saving throw of DC 10 + 1/2 your level. Should they leave the area of effect or its duration expire, they awaken with no memory of the time while under the anti-magic's influence. Additionally, due to the magic of the soul-stone, an Awakened Cat can use Mage Hand as per the spell, with the following effects:

  • You may use this spell to perform finer functions that normally require hands, such as lifting a mug and taking a drink to writing a letter.
  • You also may use Mage Hand to wield a one-handed weapon. However, you cannot use this ability to extend the range of your weapon attack beyond five feet of your person. Additionally, two-handed and heavy weapons are too bulky and fail to be lifted if an Awakened Cat attempts to manipulate them with this spell, as well as any item weighing heavier than ten pounds.

Darkvision:

An Awakened cat has darkvision out to a range of 60 Feet.

Feline Grace:

Awakened cats have proficiency in the acrobatics skill.

Nine lives:

As a reaction, an awakened cat can negate all damage from a fall. This ability can only be used once before requiring a long rest.

Languages:

An Awakened Cat can speak, read, and write Common. Additionally, awakened cats can communicate with other felines in their own language, as if under a continuous speak with animals spell.

 

Skill Proficiencies:

Stealth, Deception

 

Fur and Claw

All Awakened Cats deal slashing damage instead of bludgeoning damage when they score a hit using an unarmed strike. Damage is also 1D4 + proficiency modifier. 

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