Homebrew Awakened Skeleton Species Details

Ex-servitors of powerful necromantic entities, Awakened Skeletons come into being in a number of variable ways, typically by infusing too much magic into a given skeleton or leaving a single skeleton alone for long periods of time. The result of either of these actions is the same, the now awakened skeleton ultimately breaks free of its old master's control, and rapidly begins to develop a personality of its own. Sometimes it models itself upon its old master, whether as a paragon of what it never wants to be, or as a goal to surpass. 

Awakened Skeletons are grant unique powers based upon the kinds of magic invested into them. These magics coalesce into the Awaken Skeleton's "Soul." There are three cataloged variants of the Awakened Skeletons, Arcane, Armored, and Shadow Souls. Each type of "soul" grants the Skeleton unique benefits, and ultimately, its up to the spellcaster that created a the skeleton what kind of magic the skeleton is vested within it.

You have now Awakened, what shall your path hold for you? 

Awakened Skeleton Traits

Freed of control, your initial creation has left you with a series of racial traits, detailed below.

Ability Score Increase

Your constitution score increases by 2.

Darkvision

Darkvision

Organless

Since you have no actual organs to poison, you are immune to poison damage, and are immune to the poisoned condition. Other benefits of lacking organs is your immunity to disease, and you do not require food, though you can consume food if you so wish. 

Dead Resemblance

being dead has a few benefits, you only need to sleep for 4 hours to gain the benefits of a long rest. While sleeping, you appear dead to all outward inspection and to spells. 

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