Homebrew Estascia Reborn Species Details
Death isn’t always the end, especially an undeserved one. The reborn exemplify this, being individuals who have died yet, somehow, still live, or haver returned. Some reborn exhibit the scars of fatal ends, their ashen flesh or bloodless veins making it clear that they’ve been touched by death. All share one thing in common - a goal. Be it thirst for revenge, undoing a wrong or completing a task that alluded you whilst mortal, a reborn won't stop until it is completed.
Estascia Reborn Traits
---Reborn Traits
Ability Score Increase. Increase one ability score by 2 and increase a different one by 1, or increase three different ability scores by 1. If you are replacing your race with this lineage, replace any Ability Score Increase you previously had with this.
Reborn Stats
Creature Type; You are a Humanoid.
Size; You are Medium or Small. You choose the size when you gain this lineage.
Speed; Your walking speed is 30 feet.
Ancestral Legacy
If you replace a race with this lineage, you can keep the following elements of that race: any skill proficiencies you gained from it and any climbing, flying, or swimming speed you gained from it. If you don't keep any of those elements or you choose this lineage at character creation, you gain proficiency in two skills of your choice.
Darkvision
You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern colour in darkness, only shades of grey.
Deathless Nature
You have escaped death, a fact represented by the following benefits:
- You have advantage on saving throws against disease and being poisoned, and you have resistance to poison damage.
- You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you retain consciousness.
- Your creature type is considered undead. As such you cannot be healed by most magic like Cure Wounds or brought back to life with a spell such as Resurrection and you are immune to a number of spells such as Hold Person.
- You are resistant to necrotic damage, but have disadvantage on saving throws against radiant damage.
Knowledge from a Past Life
You temporarily remember glimpses of the past, perhaps faded memories from ages ago or a previous life. When you make an ability check that uses a skill, you can roll a d6 immediately after seeing the number on the d20 and add the number on the d6 to the check. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest
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