Homebrew Axolotl Species Details

These axolotl are a variety of colors with their squishy exterior. The skin of an axolotl is highly permeable, allowing them to easily exchange oxygen even when underwater. However, they dry out easily and must take care to maintain their moisture levels. Their gills extend out of the sides of their heads. Their rears have tails about half as long as they are tall. These help with their ambulation in water. Their hands and feet feature short digits that are webbed.

Axolotl Traits

As an axolotl you have the following racial traits.

Ability Score Increase

Your Dexterity score increases by 2 and your Wisdom score increases by 1.

Age

Axolotl mature more quickly than most creatures and are reaching maturity at around 6 years and live far beyond the typical races like humans and tabaxis to the ripe age of 600 years. With a few of their species even reaching ages up to 800 years.

Alignment

Axolotls are usually friendly and tend to be good-hearted, sometimes to the point of innocence, so most of them tend towards good alignments.

Size

Axolotls, on average, are about 2 feet tall to some of them reaching up to barely above 4 feet in height. They weigh about 25-60 pounds. 

Speed

Your base walking speed is 30 feet. You also have a swimming speed of 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Amphibious

You can breathe air and water.

Axolotl Regeneration

Your body can naturally regenerate, although you can only regenerate small wounds in short bursts. If you have 1 or more hit point and are below half your hit point maximum, as a bonus action, you may spend up to half of your hit dice to regain hit points, similar to when you would regain hit points during a short rest. Once you use this trait, you can not use it again until you finish a short or long rest. In addition, any severed limbs you have lost will grow back within 2d4 days.

Water Dependency

If you fail to immerse yourself in water for at least 1 hour during a day, you suffer 1 level of exhaustion at the end of that day. You can recover from this exhaustion only through magic or by immersing yourself in water for at least 1 hour per exhaustion level.

If you fail to immerse yourself in "hot environments", in water for at least 3 hours during a day, you suffer 2 levels of exhaustion at the end of that day. You can recover from this exhaustion only through magic or by immersing yourself in water for at least 2 hour per exhaustion level.

Cold-blooded

An axolotl regulates its own temperature over the environmental temperature. Because of this they are vulnerable against cold damage and can fall unconscious if they are too long exposed to very cold weather.

Language

You can speak, read, and write Common and Aquan.

Previous Versions

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