Homebrew Abyss Walkers Species Details

The Abyss Walkers are used to be humans but their bodies had long since deteriorated so they moved their souls over to sculpted stone bodies held together by a crystal like plasma. The bodies are rumored to have been blessed by celestials to eventually be vessels of a higher purpose. They were then hunted because people thought the transition from bodies was unnatural, so the Abyss Walkers fled deep underground. They lived underground for hundreds of years, training their agility and speed to soon resurface. They soon found out though that their crystal like plasma could allow them to do unique things so they decided to stay underground till they fully understood themselves. 

Being a being with a stone body and human soul, magic affects you greatly. You have no magical resistances except for magic induced sleep. Additionally you can only wear light armors since you prioritize agility.

Abyss Walkers Traits

Having bodies of unknown properties and having lived underground for so long has granted you some strange abilities.

Darkvision

Having lived underground for so long, you have grown accustomed to seeing in the dark.

Divine Glow

Your crystal like plasma gives your body a glowing hue depending on the color of the plasma

Double Jump

One of the unique abilities that your plasma gives you is the use of a second jump.

Unnatural Reroll

Having a body of unknown magical properties gives you the ability to reroll actions 5 times per long rest.

Stone Skin

Being made of stone you are naturally bulky and gain +2 to your natural Ac.

Rocky Origins

Since your body is made of stone you have no need to consume anything, mouths weren't needed so you don't have a mouth. You can still speak.

Abyssal Agility

Abyss Walkers have been known to parkour around their home, the Abyss, to get around. Since the only way out of the Abyss is up, Abyss Walkers have to be very athletic, agile, and acrobatic. Because of this need for agility you can only wear light armor. +3 to Dexterity 

Isolated Mannerisms

Since Abyss Walkers only really know the Abyss the don't really fit among the surface species causing them to often be called out or targeted first. -2 Charism

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