Homebrew Wispborn Species Details

Wispborn bear within their souls pure magic and fire. They are creatures born from humans forced to bear magical essence by the wisp Queen, an allmighty magical being. Wispborn are born to bring chaos to the world, or to play into the hand of the wisp Queen's plans. Their births often lied about by their human parent, or kept secret entirely. They are people feared by most, carrying the traits of pink patterns, eyes and fire. Those who do not fear them, praise them as the chosen children of the wisp Queen.

A wispborn is linked to their magical heritage by dreams, visages and the attraction to magical objects. Sometimes the connection is so strong they are not able to control themselves, and feel a hand forcing them to act without knowing it themselves, often leading to outbursts of raw magic.

Wispborn Traits

You have the following racial traits

Age

Wispborn mature at the same rate as humans, but they can live up to 160 years.

Size

Wispborn have the same range of height and weight as your birth parent. Your size is Medium.

Humans are typically 5 to 6 feet.

Speed

Your base walking speed is 30 feet

Darkvision

 You can see in dim light within 40 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Wisp Resistance

You have resistance to necrotic damage and fire damage.

Burning Hands

 As an action, you can touch a creature and cause it to regain a number of hit points equal to your level. Once you use this trait, you can't use it again until you finish a long rest.

Burning Soul

You know the Light cantrip. Charisma is your spellcasting ability for it

Languages

You can speak, read, and write Common and Ancient Scripture

Wispborn Curse

Starting at 3rd level, you can use your action to unleash the magical energy within yourself, causing a searing pink light to radiate from you, pour out of your eyes and mouth, and threaten to char you.

  • Your transformation lasts for 1 minute or until you end it as a bonus action. During it, you shed bright light in a 10-foot radius and dim light for an additional 10 feet, and at the end of each of your turns, you and each creature within 10 feet of you take fire damage equal to half your level (rounded up). In addition, once on each of your turns, you can deal extra fire damage to one target when you deal damage to it with an attack or a spell. The extra fire damage equals your level.

  • Once you use this trait, you can't use it again until you finish a long rest.