Homebrew Undying Species Details

“They was made by design, while you were made by accident,” Lakashtai said. “The soul is what matters, not the shape of the vessel.”

“What makes you think he has a soul?” Gerrion said.

“What makes you think you do?”

 The Undying are humanoids who have for whatever reason been reanimated into undeath.

Undying Traits

Your undying character has the following traits.

Ability Score Increase

Your Constitution score increases by 2, and one other ability score of your choice increases by 1.

Age

A typical undying is between a couple of decades old to hundreds of years old. The maximum lifespan of the undying remains a mystery; so far, undying have shown no signs of deterioration due to age.

Alignment

Most undying tend towards more self-centered pursuits, but some dedicate their unl-ife to helping others; either way, undying tend to disregard laws if they would get in the way of their goals.

Size

Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Soul Sap

  • If a creature dies within 30 feet of you, you gain temporary health equal to the CR of the creature, rounded up, and regain health equal to twice that amount
  • You have two creature types: humanoid and undead. You can be affected by a game effect if it works on either of your creature types. You can't be healed by a spell if the spell can't heal undead.
  • When you are reduced to 0 hit-points, you don't become Unconscious but instead become Paralyzed and Prone, dropping what you are holding and becoming indistinguishable from a pile of bones.
  • You stabilize when you are dying at the start of you turn. If you don't regain any hit-points after 1 hour, you regain 1 hit point.

Undead Fortitude

Your lack of flesh and organs causes you to to have remarkable fortitude, represented by the following benefits.

  • You have are immune to the poisoned, and you have immunity to poison damage.
  • You are immune to disease.
  • You don't eat, drink, or breathe.
  • You don’t suffer the effects of extreme heat or extreme cold, as described in the Dungeon Master’s Guide.
  • You do not age, and do not suffer any effects of old age, and you cannot be aged magically.

Ain't No Rest for the Wicked

  • To gain the benefits of a long rest, you can spend all 8 hours doing light activity, such as reading, talking, or keeping watch.
  • You don’t need to sleep and don’t suffer the effects of exhaustion due to lack of rest, and magic can’t put you to sleep.

Languages

You can speak, read, and write Common and one other language of your choice.

Previous Versions

Name Date Modified Views Adds Version Actions
5/5/2019 12:45:00 PM
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