Homebrew Boltzmann Species Details
through magic gone wrong a dark spell or pure chance you have come into existence as a brain in this world you will need a body you could steal one maybe make your own out of spare parts or maybe just a patchwork body will do (Caps at 13 to not get overpowered)
The Pain of birth:
A Boltzmann's first thought's are of pain they are born into the world without the protection the other races have they need to get to water or another fluid if not the pain of touching anything will not stop and will eventually will kill them
The shells they hide in:
they make bodies some of metal some of flesh and some are stolen but all of them are shells
How they see the world:
when they have no shell they cant see or hear but as they get parts the abilities they normally have are gotten rid of after your turn ends you send out a wave that gives you your enemies location when your turn has ended but if they move you dont know and so if you fire at that one you will miss this is gotten rid of once you get eyes Boltzmann also have the ability to communicate telepathically this is gotten rid of partially if you get ears or a mouth if you get both it fully leaves
* if you have feed back please tell me this was my first time making a race :)
Boltzmann Traits
you will have no str, dex, or con but high int wis and chaBrainiac
As a brain you spend (or spent if you got a body) thinking as such you got smart + 10(what else are you going to do run?)
Alone in your mind
you are a brain and so you cant see or hear but you have plenty of time to train your mental skills +10 wis
No-body to help you (See what i did there)
As a brain you cant walk or move so to get around that you learned how to cast mage hand at will
you literally are only a brain
literally just a brain -20 str, dex, and con
overthinking
maybe to do the fact you are (or was at one point) just a brain you tend to think of everything a person could say before they say it and what would make them happy (me frfr) +6 cha (not me frfr)
seeing with your mind
not being able to see has put you at a BIG disadvantage at the end of your turn you send out a wave that gives you your enemy's location but only after you end not the start
Loud thinker
desperate to not be alone you learned how to send your thoughts to other people and they can also send you theirs
Size does matter
your brain has very dense neurons as such you can remember more (sets int and wis cap to 30 and cha to 24 might look op but at the start you have 1 hp)
Will to live
they are weak but they still have hope like every race (if your hp is sent to below double your hp you dont die instantly so long as you have less than 8 con but you still need death saves and getting hit twice will still count as a fail)
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Posted Oct 20, 2023i got wrong the you start with one hp so sorry if you are reading this you only start with one if you are a spell caster