Homebrew Musteval (Guardinal) Species Details

Nomadic and peaceful, guardinals are animalistic Celestials who hail from Elysium. Guardinals resemble Humanoids with bestial traits. In their daily interactions, guardinals embody the beauty, calm, and righteousness of their home plane. Guardinals can be found throughout the Outlands, especially in Ecstasy, the gate-town to Elysium, and in Faunel, the gate-town to the Beastlands.

While guardinals are usually friendly and slow to anger, their supernatural virtue puts them at odds with the evil beings of the Lower Planes. Guardinals abhor wickedness and strike out against injustice and villainy without hesitation, determined to eradicate forces that threaten beauty and peace.

 

Musteval (Guardinal) Traits

Mustevals are small, mousy guardinals skilled at evading danger. Their speed, stealthy nature, and illusion magic make them adept spies, scurrying through the multiverse to serve greater forces of good.

Calm Under Pressure

You are proficient in the perception and stealth skills.

Your unflappable calm gives you immunity to the frightened condition.

Skirmish Movement

When a creature ends its turn within 5 feet of you, you can move up to half your speed. This movement doesn’t provoke opportunity attacks.

Ability Score Increase

Your Charisma score increases by 1, and your Dexterity score increases by 2.

Age

Mustevals mature at the same rate as humans but live a few years longer.

Size

Mustevals are about the same size as gnomes or halflings. Your size is Small.

Speed

Your base walking speed is 35 feet.

Celestial Resistance

You have resistance to radiant damage.

Your creature type is Celestial.

Reighteous Legacy

You know the dancing lights cantrip. When you reach 3rd level, you can cast the disguise self spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the invisibility spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Languages

You can speak, read, and write Common and Celestial.

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