Homebrew Fusilier Species Details

 

 

Physical Description

At first glance, Fusiliers seem like humans, especially when seen from the front with their wings folded. However, they are different in many ways from Aarakocra or Aasimar. Their wings are located on their lower back, accompanied by a large feathered tail that grants them superior aerial skills compared to the other two races. They also lack feathers outside of their wings and tail, and their hands have talons, setting them apart from Aarakocra. While using their wings, they may resemble Aasimar, but closer inspection reveals their distinct nature.

History

Believing themselves secluded from the other races of Faerun, the Fusiliers have maintained several settlements across the continents. However, this seclusion is far-fetched as they have fought in numerous wars alongside the other races of the realm, considering themselves equals. They do, however, have no respect for laws that cause suffering to others and have ended up stirring up trouble on pilgrimages.

Society

Fusiliers are more nomadic than other races and prefer to live around mountains and other high areas. While some permanent settlements exist, they are mostly inhabited by elders, children, and parents. At an early age, Fusiliers are encouraged to embark on long journeys, either by visiting other settlements or exploring the lands. Some choose never to return to their villages.

Fusiliers have become adept at trading goods. They engage in trade involving mining, clothing, and lumber with other settlements belonging to various races, as they do not hold malice toward any Particular race.

 


Fusilier Names

Male: Peilophi, Phesa, Bolinia, Chamea, Menaera, Corrashi, Raebel, Gineny, Undinoe, Kyroe

Female: Kome, Adraenah, Deserin, Nysaene, Myniane, Zeaneano, Xiryana, Urasha, Desophis, Belylis

 

 

Fusilier Traits

“I saw an Aasimar once, but she was strange, had things coming from her lower back. I thought it was odd, but she told me that the gods had not forsaken me. ”

Ability Score Increase

Increase your Dexterity ability score by 2, and your Charisma score by 1.

Age

Fusiliers are considered mature at the age of 14-16 and reach adulthood at that time, even if not fully grown. The average lifespan is about 90 years.

Alignment

Chaotic Good, Chaotic Neutral, Neutral Good, or True Neutral. They are almost never evil or lawful.

Size

Fusiliers vary widely in height and build, ranging from barely 4 feet to well over 6 feet tall. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Flight

You have a flying speed of 30 feet. Flying speed may be decreased depending on the armor you are wearing. 
Example: with heavy armor on flying speed will be decreased to 15 feet.

Languages

You can speak, read, and write Common and one other language of your choice.

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