Homebrew Soulbound Scarecrow Species Details
Soulbound Scarecrows take on a humanoid form, their bodies draped in tattered, weather-worn clothing that was once used for their original purpose. Their most distinctive feature is their jack-o'-lantern head, which houses the core of their existence—the trapped soul. Within this eerie pumpkin, a malevolent sigil keeps their spirit bound, glowing with an ominous, otherworldly light.
Despite their sinister origins, Soulbound Scarecrows carry a unique blend of their former humanity and the diabolical influence that brought them to life. They are often driven by the dark purpose for which they were created, sent on missions with a burning desire to complete their devilish tasks. Though their past lives are a distant memory, they retain just enough humanity to make their predicament all the more tragic and their actions all the more chilling.
Soulbound Scarecrow Traits
Soulbound Scarecrows possess a unique set of racial traits, blending their supernatural origins with their eerie, otherworldly existence.Ageless
Scarecrows do not age. However, the materials that makes up their body do degrade. As long as they can replace lost bodily material before they waste away, they are immortal.
False Appearance
While the scarecrow remains motionless and has not yet been seen moving, it has advantage on Dexterity(Stealth) checks to hide.
Soulshift Transformation
Allows your character to change their soul receptacle. It captures the essence of the power to shift their soul from one vessel to another. The action takes one round in combat.
Watchful Gaze
You gain proficiency in perception and intimidation. Additionally, you can gain blindsense (30ft) for 1 minute once every long rest. You cannot move while you are using this blindsense. You can cancel the affect at any time.
Ability Score Increase
Your Dexterity score increases by 2, and your Charisma score increases by 1.
Alignment
A Scarecrows alignment can vary widely depending on the nature of the soul before death. They often trend towards evil however.
Size
Since you can change the place of your sigil to change bodies, you size varies. But mostly, a scarecrow's size ranges from as small as 5ft, too as large as 8ft. Your size is medium.
Speed
Your base walking speed is 30 feet.
Darkvision
Thanks to your corrupt nature, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Heart of Hay
Scarecrows have immunity to disease, poison damage and the poisoned condition as long as they're not using a creature's body. But are vulnerable to fire damage.
Corrupt Construct
You can cast the Faux Crow spell as a 1st-level spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 3rd level, you can cast the Terrifying Gaze spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells. In addition, due to the corrupted nature of the scarecrow crows and ravens will not willing come within 60 feet of it.
Languages
You can speak, read, and write Common and one language you knew in life.
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