Homebrew Dogekin Species Details
The dogekin hail from Wooferton, a golden plain where even the gods rarely trespass.
Packs of these nomadic, dog-like humanoids rarely interact with other peoples, having all they need in their shimmering homeland and knowing the treachery of strangers.
Still, some dogekin wonder what lies beyond Wooferton’s border mountains and seek to test themselves in a wider world.
Noble and Fierce
Dogekin tend to be tall compared to humans and move with a boldness that suggests their physical might. Tawny fur covers dogekin bodies. While their hands prove as nimble as those of other humanoids, dogekin have canine claws, which they can extend instantly. This, along with their ability to produce bone-shaking barks, gives most dogekin an air that readily shifts between loyal and vicious. Dogekin often act with confidence, which can come off as imperiousness. While this can reassure their allies, it can also suggest defiance in the face of what they perceive as imposed authority or unworthy experts, except to those they are most loyal to.
Quick to Quarrel
Other peoples often perceive dogekin as quick to take offense, intolerant of criticism, or belligerent. The truth is that many dogekin simply enjoy fighting, whether verbal or physical. They take pleasure in argument, wrestling, sparring, and even battle, enjoying the opportunity to exercise their minds and bodies. It follows, too, that dogekin aren’t inclined to carry grudges. A warrior might react with sudden violence to an insult, but when the fight is over (and the dogekin’s superiority proven), the insult is forgotten—along with the vanquished foe.
Pride and Loyalty
Many dogekin devote themselves to the service of a single companion. Dogekin rely on themselves and their companion. They are bound together by the experience of a shared challenge and, in particular, the sacred bond of unconditional friendship.
Dogekin Traits
Your dogekin character has the following racial traits.Ability Score Increase
Your Constitution score increases by 2, and your Strength score increases by 1.
Age
Dogekin mature and age 7 times faster than humans.
Alignment
Dogekin tend toward good alignments. Dogekin who are focused on the pack lean toward lawful good.
Size
Dogekin are typically over 6 feet tall, with some standing over 7 feet. Your size is Medium.
Here’s how to determine your height and weight randomly, starting with rolling a size modifier:
Size modifier = 2d10
Height = 5 feet + 6 inches + your size modifier in inches
Weight in pounds = 180 + (2d6 × your size modifier)
Speed
Your base walking speed is 35 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Claws
Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you can deal slashing damage equal to 1d6+ your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Hunter’s Instincts
You have proficiency in one of the following skills of your choice: Athletics, Intimidation, Perception, or Survival.
Daunting Bark
As a bonus action, you can let out an especially menacing bark. Creatures of your choice within 30 feet of you that can hear you must succeed on a Wisdom saving throw or become frightened of you until the end of your next turn. The DC of the save equals 8 + your proficiency bonus + your Constitution modifier. Once you use this trait, you can’t use it again until you finish a short or long rest.
Languages
You can speak, read, and write Common and any language of your bonded companion..
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