Homebrew Asenmar (Arc of the sea) Species Details
Asenmars gain 3 ability's and one buff
Veering eye. it allows you and your party to see in the dark when active and the Asenmar can look threw it to see what it see's as a bonus action if the veering eye dies spell ends veering eye has 1 hp and 3 armor class but increases by three every other level.
Insightful tune a beautiful song starts to play from the users Insingta strips (liney things along its stumic and chest) this song gives a random being in 35 meters inspiration for any ability check 1d4 at level one 2d4 at level 2 2d6 at lvl 4 and 3d6 at lvl 5 or you can use it for an extra movement
tune of restoration you play a soothing melody that can heal you or every thing around you for 5 life per level or just yourself for double
Asenmars need sacrifice or there favorite food/drink once per long rest/day or they will turn to stone and self destruct after deeling 3d100 damage in a 100 meter radius destroying everything
they gain 2 ac
They bleed from there holes every morning losing 2 max hp per item they are carrying so if you have 6 oranges you'd loose 12 max hp (bag of holding only counts as 1 item)
they have a immunity to fire but cannot swim without levitation and every attack while they are in the water has an advantage
levitation can slightly float or propel themself
Asenmar (Arc of the sea) Traits
These Stone figures come in many shapes and sizes there stone flesh makes it harder for attacks to hittough
plus 2 ac
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