Homebrew Balor Species Details

Wielding a flaming whip and a longsword that channels the power of the storm, a balor’s battle prowess is fueled by hatred and rage. It channels this demonic fury in its death throes, falling within a blast of fire that can destroy even the hardiest foes.

Balor Traits

Figures of ancient and terrible evil, balors rule as generals over demonic armies, yearning to seize power while destroying any creatures that oppose them.

Natural Armor

Your thick hide gives you a natural armor of 11, (from what i can tell it seems these are typically modeled for a barbarian)
additionally  this hide protects you from toxins and the flames of the abyss, you are immune to fire and poison damage as well as the poisoned effect, finally you are better insolated for the cold and electrical effects

Gifts of The Abyss

you have true sight out to 120 ft. and telepathy to 120 ft

Languages

You can speak abyssal, and two languages of you choice

Death Throes

 When the balor dies, it explodes, and each creature within 30 feet of it must make a Dexterity saving throw, taking  fire damage on a failed save, or half as much damage on a successful one. The explosion ignites flammable objects in that area that aren’t being worn or carried, and it destroys the balor’s weapons.

Bathed in Flame

At the start of each of the balor’s turns, each creature within 5 feet of it takes fire damage, and flammable objects in the aura that aren’t being worn or carried ignite. A creature that touches the balor or hits it with a melee attack while within 5 feet of it takes fire damage.

Trained for magic

The balor has advantage on saving throws against spells and other magical effects.

Ability score increase

you have a +2 to strength and constitution

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