Homebrew dhampir Species Details

Dhampir's carrying the genetics of 2 different races has made it impossible to breed more of their kind naturaly. Dhampir's are thin and pale with slightly pointed ears. Black hair/Dark Hair is typical among the Dhampir's. They also don't have a shadow according to Myths.

Dhampir's typically use their sharper teeth with the hands and stealth to take down their enemys. It is very uncommon for a Dhampir's to be Lawful Good as they feel the need for vengeance to those who have wronged them. 

 

Hidden From Society 

Dhampir's born to 1 human 1 vampire parents are outcasts from both world because of their human mortality and their need of blood to survive. Because of this Dhampir's live in hidden villages to avoid being hunted down. 

Thought To Be Myths 

Because of the rarity of vampires and humans mateing and because Dhampir's can't have children of there own it has been thought that Dhampir's only existed in Myths until recently.

 

Half-Vampire Names:

Half Vampires typically take the name of their mother as a girl or of there father as a boy. This leads to a large variety of Half-Vampire names from both the human and Vampire worlds.

dhampir Traits

Dampir's thrive off the torment of others

Bite

As a action or your turn you may bite a enemy. On a hit this attack doesn 1d6 + strength modifier damage and you heal back 1d6 + constitution modifier hp.  This Increases by 1d6 at levels 7 and 14.

Ability score increase

When determining your characters ability scores, Increase your dexterity by 2 and 1 other score by 1. Follow this rule regardless of how you roll you stats. This can not increase a ability score above 20.

Languages

Half-Vampires can speak common, uncommon

Speed

Your base walking speed is 30 feet

Shape-shifting

Once per long rest, you may shapeshift into a bat. When you do this you gain the stats of a bat. You may end this at will or when your bat form runs out of health.

Regeneration

At level 3 you may heal back HP equal to your Proficiency Bonus once per long rest as a bonus action. You can't do this if your in direct sunlight or have taken radiant damage on your turn.

The Sun Burns

If you start your turn in direct sunlight you gain disadvantage on attack rolls and on Perception. On top of this you are vulnerable to radiant damage

Age

Dhampir's reach adulthood around age 20 and live up to 200 year on average

Height

Dhampir's are medium creatures and are typically 5 to 6 feet tall

Previous Versions

Name Date Modified Views Adds Version Actions
11/1/2023 3:07:30 PM
9
0
5e
Coming Soon
11/1/2023 3:27:56 PM
8
0
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Coming Soon
11/1/2023 4:14:06 PM
10
0
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Coming Soon
11/1/2023 8:57:11 PM
20
1
5e
Coming Soon

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