Homebrew Alp Species Details
Alps are incubi that, deep within their heart, strongly desired to become a woman or be with a man, and used the dark energies of the weave taken in upon becoming an incubus, which is normally used to boost their essence generation facility, to instead destroy it. As a result, they're unable to produce essence and they lose all of their essence. Since they are left with only dark energy stored in their body, they change into a monster. Even after becoming alps, their heart, values, memory, and personality, everything other than their bodies, is still the same from when they were men. Alps are quite the happy and carefree race. Despite being extremely feminine, the entire race of Alps are all Males. They can even bear young and support families.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common, Abyssal, Infernal and one other language.
Creature Type
You are a humanoid.
Life Span
Alps typically live for about a century.
Height and Weight
This race solely and only comprises of Males. Ranging from 5'4 to 5'8ft. Your race tends to weight around 122lbs.
Alp Traits
As an Alp, you have the following racial traits.Darkvision
Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Meek Demeanor
You can spend a Bonus action to seem weak and feeble, less of a threat to foes. Select up to 3 target that can see you, they must succeed on a Wisdom saving throw (DC is 8 + Proficiency + Charisma Modifier) or have disadvantage when making attack rolls against you for the next minute. A target that succeeds against this is immune for 24 hours.
Creature Type
You are a Humanoid.
Size
Your size is Medium.
Speed
Your walking speed is 30 feet.
Flight
Because of your wings, you have a flying speed equal to your walking speed. You can’t use this flying speed if you’re wearing heavy armor.
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