Homebrew Skeletal Lich Species Details
These ancient undead are medium sized skeletons, normally being the size of humans, being anywhere from 5 foot tall to 6 foot tall (some may be taller, or smaller).
They are most typically magic casters, wizards, to be more exact. Due to their age typically being within the hundreds, they are generally wise and intelligent beings, though due to their undead status, they tend to use their gifts for evil. Usually opting for a more chaotic-evil approach.
Names
Their names are the typical human names.
History
These undead were filled with a desire for knowledge and power in their life, constantly hunting for opportunities to further gain power for their own use. Due to this lust for knowledge, they did all they could to continue living after death, the fact they are now skeletons is evidence enough that they succeeded, though sadly, not everybody manages to do this. Most are either to weak, causing their body to turn into ash after they attempt the resurrection, others go mad from the sheer pain of their muscles, flesh and organs being stripped from their body, the rest simply fail. The ones that succeed, however, are much more powerful than they were in life. Now posessing un-natural, inhuman levels of strength.
Social
Being an undead, and one that is clearly undead due to the fact it's a living skeleton instead of the human like revanant, they are heavily hated and disliked. Humans will not only try to get them out of any town they are in, but they will attempt to kill them on sight unless persuaded not to, or if they are frightened. This can be avoided if you hide your entire body behind clothes, robes, armour or you or a team member uses minor illusion in order to make yourself pass for human.
Languages
You did all you could to gain power in your life, gaining the support of devils and other inhuman abominations a like, due to this, you learnt to speak Abyssal in life. This means you are able to speak Abyssal and whatever other language you knew in life, if that be common, orcish, goblin, elf, etc.
Skeletal Lich Traits
Skeletal Lich TraitsAbility Score Increase
Your intelligence and wisdom are both increased by 2
Age
Already being dead and all, you are not able to age.
Speed
Your base walking speed is 30
Alignment
Being an undead thirsty for power just as you was in life, you will use all those around you to get what you want and to increase your power. If this means killing one that gets in your way? You do it. Saving somebody to gain their trust? You do it. Due to this, you should opt for a more chaotic-evil approach or chaotic-neautral
Size
Simply being the skeleton of a human, you are as tall as you was in life. Seeing as humans vary widely in size, that can either be 5 foot or 6 foot, some may be taller than this, others smaller. Though, no matter what your size is, you will be classed in the "medium" section
Undead Immortality
Being a skeleton held together by nothing but the magic that flows through you, you are rather difficult to put down forever. When you "die" you simply crumble into a pile of bones, putting yourself back together again is childs play. You roll advantage on all death saves.
Darkvision
You are undead, due to such, your eyes are great at seeing through darkness. You can see in complete darkness as if it was bright light (120 feet). You can also see through magical darkness, though you have to do a perception roll in order to see how far you can see (the required roll is up to the DM)
Holy weakness
You have defied god and death, you brought yourself back from death and adopted the body of the undead and became a horrible, inhuman lich. Due to this, god has foresaken you.
If a holy object (cross, holy water, blessed items, etc) are in the immediate area, you roll disadvantage on all rolls whilst the holy object is near.
You are also weak to radiant damage.
Wise and powerful
You are proficiant in wisdom and intelligence saving throws.
Arcane bones
Your bones are filled with a magical force, reinforcing them to be much stronger than that of a normal humans. This makes your natural AC 12.
Immunity
Being a skeleton and all, you are completely resistant to diseases and poisons that don't come from a magical source.
Command the Dead
Your fellow undead sense your power, they fear it and worship it in equal messure. As you have mastered necromancy to such a degree, you are able to command your fellow undead to fight by your side, or order them to stop attacking. You unlock this ability at level 5 and can only command undead at 4 health or below. (You can command up to 3 undead at a time)
Necromancy speacialist
At level 5, you get +1 spell slot which can only be filled with a necromancy type spell. You will get +1 spell slot for necromancy, you will get your next at level 10 and then level 20. (These will be seperate from your normal spell slots, meaning that you can also have your regular amount of them, plus these slots). (This trait may be removed later if it turns out to be too overpowered after i ask somebody with more experience in the game, or altered)
SpOoKy sCaRy SkElEtOnS
You get this at level 20, you may break out into dance at any time and cause the skin to strip from your enemy and they then begin to dance and die of exhaustion
(This is a joke trait if that needed to be explained)
Out of ideas
I've ran out of ideas for this race, if I think of any more I will update the race, for now, I hope you enjoy. I'm still a noob to d&d, so forgive me if this is either to strong or to weak for a race and if some things are wrong.
Previous Versions
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5/6/2019 7:34:46 PM
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