Homebrew Boomkin Species Details
Boomkins are mechanical beings that resemble humanoid bombs. They were created by a mad inventor who wanted to use them as living weapons, but some of them escaped and developed their own personalities and goals. Boomkins are curious and intelligent, but also reckless and explosive. They have a unique ability to self-destruct, which they use as a last resort or a desperate tactic. Boomkins are often mistrusted by other races, who fear their volatile nature and destructive potential.
Boomkin Traits
You are a boomkin, a living bomb that can self-destruct and cause fire damage. You have the following racial traits.Living Construct
Even though you were constructed, you are a living creature. You are immune to disease. You do not need to eat or breathe, but you can ingest food and drink if you wish. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.
Ability score increase
Your Constitution score increases by 2, and your Intelligence score increases by 1.
Ba-Da-Bing-Ba-Da-BOOM
Self-Destruct: As an action, you can detonate yourself, dealing 5d6 fire damage to yourself and each creature within 10 feet of you. The damage increases to 6d6 at 5th level, 7d6 at 11th level, and 8d6 at 17th level. You must finish a long rest before you can use this trait again. If this damage reduces you to 0 hit points, you are destroyed and can only be restored to life by a true resurrection, wish spell, or by succeeding a CON saving throw of 16.
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