Homebrew Belili Species Details
Belilis are celestials that are children of succubi and celestial. While the succubi tried to make them in their image and corrupt the heavens, their efforts failed. Most Belilis serve as clerics and paladins, but some follow their succubi roots and are bards.
The belilis are a society of females and combat the forces of darkness.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common, Infernal, Celestial and one other language.
Creature Type
You are a humanoid.
Life Span
Belinis typically live for about a two centuries
Height and Weight
This race solely and only comprises of Females. Ranging from 5'1 to 5'8ft. Your race tends to weight around 110lbs.
Belili Traits
As a Belili, you have the following racial traits.Flight
You gain wings (bat-like or angelic) sprout from your shoulders and have a flying speed of 30 feet while you aren't wearing heavy armor.
Belili Resistance
You have resistance to radiant damage.
Infernal Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Darkvision
Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Belili ward
As a reaction, when an ally has been hit, you may use your reaction to give them a temporary hit point (thp) shield of 10+ 5 times your proficiency modifier. You can use this trait up to 3 times per day, and you regain all expended uses after you finish a long rest.
Previous Versions
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11/17/2023 6:34:29 AM
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