Homebrew Geitlan Species Details

Geitlan, known to many as Goatfolk, are a race of half-human half-goat humanoids similar to Satyrs or Minotaur. They have goat-like heads, complete with horns and rectangular pupils. Their entire body is covered in coarse fur that comes in many different patterns and colors. They have humanoid torso and arms, but their legs are bent backwards and end in cloven hooves. Many have a short stubby tail, but it is not uncommon to lack one. Most Geitlan stay within their small communities, becoming farmers, weavers, or hunters. Occasionally, however, there comes one who longs for more. Geitlan make strong adventurers, taking advantage of their natural hardiness and force of will. It can be difficult to track a collective history of the Geitlan, as they have been separated into nomadic groups as long as anyone can remember. Most simply resort to tracking the accomplishments of well known Geitlan and mentioning their home tribe in passing. One such member is Deimos, a righteous warrior of the God Kord. He led an incredibly daring and surprisingly successful assault against the legions of the Abyss, saving the city he had called home for the last 30 years. He later became King of said city, ushering in a time of peace and prosperity. A hardy race, Geitlan take pride in their autonomy and close-knit communities. These communities, however, are small and nomadic in nature. They usually build temporary shacks on remote mountainsides, moving on when its scarce resources are depleted. Because of this many remote mountainsides have large random patches of vegetables that have adapted to thrive in the cold, descendants of the crops Geitlan have planted in years past.

Geitlan Traits

You have the following racial traits:

Ability Score Increase

 Your Constitution score increases by 2 and your Wisdom score increases by 1.

Horns

You are never unarmed. Your horns are a melee weapon that deals 1d6 bludgeoning damage, and you are proficient with your horns.

Stable Footing

You are not slowed by difficult terrain caused by rocks, gravel, sheer faces and other such obstacles, and can stand on anything that isn't a 90 degree angle.

Hardy

You are proficient in the Survival skill.

Mountain Born

 You’re acclimated to high altitude, including elevations over 20,000 feet. You’re also naturally adapted to cold climates.

Force of Will

You can plant yourself in place with all your weight, making you very difficult to move. You have advantage on any checks or saving throws made to move you or make you prone, including spells like thunderwave.

Previous Versions

Name Date Modified Views Adds Version Actions
11/17/2023 4:08:37 AM
3
1
5
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes