Homebrew Alchemical Dragonblooded Species Details
The term "alchemical dragonblooded" refers to those who have undergone the ancient process that has been lost to history, those who still know are hidden largely from the world, as other races fear that the draconic races could harness this power for total control of the realm. It is said that all those of draconic races that have the power of the dragonblood coursing through their veins can harness this power. Many seek it out and meet their doom ultimately as a result.
You look very much like your previous draconic form, though your fingers now end in claws and your skin has taken on a thicker coat of scales, As the mutation progresses, you will become more and more dragon-like in appearance. You have been created through powerful alchemy and magic, thus becoming closer to a dragon than even a normal Dragonborn Or kobalt. what you become is improved... evolved, something truly greater, dragons even see you as one of their own, and view you as kin. Those of dragonblood envy you and view you as a truly perfected race. The alchemical Dragonborn are said to have much greater lifespans, spanning that of 1000s of years, the oldest are known to have stopped using normal speech opting to use mostly telepathy to use visions, images, and thoughts to communicate.
Your monstrous enhancements begin at 1st, 4th, 5th, 6th, 8th and 10th level. You retain some of the physical features of your original genetic background, however your racial traits are replaced with these statistics
Draconic Resilience (First Transformation) At 1st level parts of your skin are covered by a thin sheen of dragon-like scales. When you aren’t wearing armor, your AC equals 13+ your Dex modifier. You have resistance against charm effects, Your fingernails have grown thicker, longer, and slightly curved turning into hardened claws, replacing your unarmed attack with 1d4 slashing damage + strength modifier
Forceful Presence (Second Transformation) at 4th level, you can use your understanding of creative diplomacy or intimidation to guide a conversation in your favor. When you make a Charisma (Intimidation or Persuasion) check, you can do so with advantage. Once you use this trait, you can’t do so again until you finish a short or long rest. Your claws are now hardened and much more deadly, unarmed strike now deals 1d6 slashing damage. Additionally, a dragon like tail sprouts from your lower back giving you advantage on acrobatics checks. Your tail is a natural weapon, which you can use to make an unarmed strike against a target. If you hit with it, the target takes bludgeoning damage equal to 1d6 + your Strength modifier.
Chromatic Warding (Third Transformation) at 5th level, as an action, you can channel your draconic energy to protect yourself. For 1 minute, you become immune to the damage type associated with your Chromatic Ancestry. Once you use this trait, you can’t do so again until you finish a long rest.
Draconic resistance (Fourth Transformation) at 6th level. You gain resistance to the damage type associated with your dragon blood. You may choose any major damage type. acid, bludgeoning, cold, fire, force, lightning, necrotic, piercing, poison, psychic, radiant, slashing, and thunder
Draconic rage (Fifth Transformation) at 8th level
Your horns are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. Your horns are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Dragon Blooded (Final Transformation)at 10th level
Your scales now cover every part of your body much like a regular dragon, they stand out and proudly display your draconic mutation. A pair of Dragon Wings sprout from your back, granting you a flying speed of 35ft. Your claws, horns, and tail have grown stronger and swifter allowing them to deal 1d8+ your strength modifier. You now truly are a perfect combination of the best traits from that of the dragons, and those of the draconic races. You have finally completed your true goal.
Alchemical Dragonblooded Traits
Your draconic form manifests in a variety of traits you share with other dragonborn.Ability Score Increase
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Natural Armour
You gain a +1 bonus to AC from your thick scales. (UNARMOURED ONLY)
Age
Most alchemical dragon born have lived for 100s or even 1000s of years. The draconic powers granted to them by the transformation allow them to live lifespans similar to that of dragons, and for some even longer. The most ancient ones tend to communicate via images or emotions or with there thoughts correctly, as they grow to find speaking directly to be too slow, and not as quick to understand the points they wish to convey.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
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