Homebrew Apeling Species Details
Forest Guardians
Apelings tend to stay in tight communities, wary and distrustful of outsiders to both their clans and their forests, for which they believe they are the rightful keepers and protectors.
Connected to Nature
Although they have ascended to civilization, Apelings have not forgotten their history, and do not take kindly to those who would treat animals as property or cause them undue harm. Though they are hunters themselves, they take from the wilds only what they need, and use all of what they take.
Apeling Names
Apelings have a language-learning capacity not shared by their wild brethren, however they are able to communicate well with them using the simple calls and signals of these species. As such, most Apelings continue to use names which wild primates can reproduce.
Clans are defined by the forest or jungle which they consider their territory.
Apeling Names: Aigu, Aiya, Gruu, Huff, Roo, Wooga
Apeling Traits
Your Apeling character has the following traitsAge
The average apeling reaches maturity around 7 years old and generally live between 40-50 years.
Alignment
Apelings tend towards lawful alignments, following closely with the guidelines of their clan.
Speed
Your base walking and climbing speed is 30 feet.
At One with Nature
You can call on your connection to the magic of the wilds to cast the spell Animal Friendship. Starting at 3rd level, you can cast Animal Messenger, and starting at 5th level, you can cast Conjure Animals. Once you cast a spell with this trait, you can't cast that spell with it again until you finish a long rest. Charisma is your spellcating ability for these Spells
Wild Grace
You have proficiency in the Acrobatics and Nature skills.
Language
You can speak, read, and write Common and one other language of your choice.
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