Homebrew Apeling Species Details

Forest Guardians

Apelings tend to stay in tight communities, wary and distrustful of outsiders to both their clans and their forests, for which they believe they are the rightful keepers and protectors.

Connected to Nature

Although they have ascended to civilization, Apelings have not forgotten their history, and do not take kindly to those who would treat animals as property or cause them undue harm. Though they are hunters themselves, they take from the wilds only what they need, and use all of what they take.

Apeling Names

Apelings have a language-learning capacity not shared by their wild brethren, however they are able to communicate well with them using the simple calls and signals of these species. As such, most Apelings continue to use names which wild primates can reproduce.

Clans are defined by the forest or jungle which they consider their territory.

Apeling Names: Aigu, Aiya, Gruu, Huff, Roo, Wooga

Apeling Traits

Your Apeling character has the following traits

Age

The average apeling reaches maturity around 7 years old and generally live between 40-50 years.

Alignment

Apelings tend towards lawful alignments, following closely with the guidelines of their clan.

Speed

Your base walking and climbing speed is 30 feet.

At One with Nature

You can call on your connection to the magic of the wilds to cast the spell Animal Friendship. Starting at 3rd level, you can cast Animal Messenger, and starting at 5th level, you can cast Conjure Animals. Once you cast a spell with this trait, you can't cast that spell with it again until you finish a long rest. Charisma is your spellcating ability for these Spells

Wild Grace

You have proficiency in the Acrobatics and Nature skills.

Language

You can speak, read, and write Common and one other language of your choice.

Comments

Posts Quoted:
Reply
Clear All Quotes